* Map entity model classes. * Map new stuff in entity renderers. * - EntityModelParts -> EntityModels - ModelPartGroup -> ModelPartData - ModelPartData -> ModelPartDataNode - TexturedModelPartGroup -> TexturedModelPartData * Apply suggestions from code review Co-authored-by: Gegy <gegy1000@gmail.com> * Apply other suggestions * Update mappings/net/minecraft/client/model/TexturedModelData.mapping Co-authored-by: YanisBft <doublecraft.official@gmail.com> * Remap *PartData -> *ModelData, move Dilation to client.util.math * Update crobbed mapping. Co-authored-by: Gegy <gegy1000@gmail.com> Co-authored-by: YanisBft <doublecraft.official@gmail.com>
* Rename the body parts to be more descriptive * unmap "accept" method Co-Authored-By: liach <7806504+liach@users.noreply.github.com> * Mapped the quadrupedal model fields * StrayEntityModel -> SkeletonEntityModel * Map parameters