asiekierka
474177781c
entity mapping work
2016-09-17 18:44:46 +02:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
7cb0dec07f
attribute, scoreboard, etc. work
2016-09-13 12:41:42 +02:00
Łukasz Magiera
c23c9d5434
Some random mappings ( #69 )
2016-09-12 16:28:44 -04:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
liach
e349ebc2fd
Add some stuff for AIs ( #67 )
...
* Add some stuff for AIs
* deleted bad files
* missed them
* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka
f857ed83de
network/server/migration mappings
2016-09-10 17:54:35 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
copygirl
081e653df0
Map various things ( #61 )
...
* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
Benjamin K
0c9cde4c96
Map the rest of BoatType, as well as some other entity related things. ( #58 )
...
* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
f02083b324
heldStack -> cursorStack, minor name addons/corrections
2016-08-27 16:42:05 +02:00
asiekierka
e7bcf06368
mostly container stuff
2016-08-27 16:34:11 +02:00
Shadowfacts
a13af86fbb
Entity setYawAndPitch and setPosition
2016-08-24 17:48:22 -04:00
asiekierka
5bf904f9ef
minor work here and there
2016-08-23 15:24:22 +02:00
asiekierka
ed5bca2a0b
misc improvements
2016-08-21 13:11:10 +02:00
asiekierka
23e5364c74
more work on network packets and surrounding classes
2016-08-19 01:11:41 +02:00
asiekierka
3a6229f684
entity, stat work
2016-08-17 12:48:54 +02:00
Benjamin K
dbdb6372b9
Map Entity class names and the EntityRegistry, base classes not yet mapped. ( #12 )
2016-08-15 13:54:39 +02:00
Benjamin K
4c3313c903
Map some blocks, entities, and related methods and classes. ( #10 )
2016-08-15 12:13:46 +02:00