asiekierka
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474177781c
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entity mapping work
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2016-09-17 18:44:46 +02:00 |
copygirl
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e6805fb25f
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Make de/serialization methods names consistent (#71)
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
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2016-09-13 10:53:45 -04:00 |
asiekierka
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47c5b85441
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add missing argument names
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2016-09-12 15:16:04 +02:00 |
asiekierka
|
d73d078546
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fix mapping errors
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2016-09-12 15:05:34 +02:00 |
asiekierka
|
50a87ae8ef
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port to 16w36a
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2016-09-12 12:08:56 +02:00 |
asiekierka
|
03ee9d101c
|
map things in Item, World, BlockState
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2016-08-25 16:51:07 +02:00 |
copygirl
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1c8fb8d5fe
|
Few Item / ItemBlock related mappings (#26)
* Fix INSTANT_HELATH => INSTANT_HEALTH
* Name ItemMapBase
* Add some ItemBlock mappings
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2016-08-21 09:57:57 -04:00 |