Commit Graph

495 Commits

Author SHA1 Message Date
modmuss50 cf0ef0a6bd 20w15a 2020-04-08 15:44:19 +01:00
Yanis48 19270ae02a
Random fixes (#1265)
* bug fixes

* Update BlockEntity.mapping

* abcd -> xyzw

* closes #856
2020-04-07 00:29:55 +01:00
liach b4efaeadd2
trunk placer and tree generation mappings (#1261)
Signed-off-by: liach <liach@users.noreply.github.com>

Co-authored-by: liach <liach@users.noreply.github.com>
2020-04-05 15:53:26 +01:00
liach 032ee0894b
Region and session lock (#1254)
* Region and session lock

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/world/gen/StructureAccessor.mapping

Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>

Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-04-04 21:19:01 +01:00
Juuxel 3d277f0082
Use serialized names for Biome.MixedNoisePoint fields (#1247) 2020-04-03 20:17:51 +01:00
Yanis48 4bf04724a5
Level file mappings (#1253)
* level file mappings

* synchronous -> dsync, revert enigma update
2020-04-03 20:12:27 +01:00
modmuss50 0c14fa6444 20w14a 2020-04-02 18:40:17 +01:00
Shnupbups 8cd54e4886
stuff (#1231)
* stuff

less cursed this time hopefully

* Apply suggestions from code review

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update ItemSteerable.mapping

* Update HungerManager.mapping

* revert Quaternion changes

* supplier -> table

* Update CrashReport.mapping

* Apply suggestions from code review

Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>

* Update WorldBorderListener.mapping

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-30 09:10:03 +00:00
liach 80aa993105
Move direction transformation and matrix3f to util math (need same package) (#1235)
move two matrices to non-client;
move two transformations to util math;
move globalpos to dynamic;
move propagator to world;
a few other util additions

Signed-off-by: liach <liach@users.noreply.github.com>

Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-27 15:08:10 +00:00
modmuss50 a068df5d3d 20w13a 2020-03-25 17:49:03 +00:00
­Sollace 0f9c44a541
Mappings relating to code that uses CsvWriter (#1186)
* Mappings relating to code that uses CsvWriter

* ok

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* 👌

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/server/world/ChunkTicketManager.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* directionalLighting -> shade

* Revise param names for createArea

* @Sollace misreads the code again

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-20 18:16:55 +00:00
liach b931f3b1de
Map class 4966 and associated chunk generator stuff (#1207)
Signed-off-by: liach <liach@users.noreply.github.com>

Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-19 16:24:12 +00:00
modmuss50 ab907504e7 20w12a 2020-03-18 18:59:27 +00:00
­Sollace 93701715c0
Moved a lot of "util" classes to more appropriate packages (#1171)
* Moved a lot of "util" classes to more appropriate packages

* Move UncaughtExceptionLogger to the correct package

* These are all collections/sets/iterables

* Move stuff relating to dyamics into util/dynamic

* UnaryOperator is only used in the context of loot tables

* Functional classes into util/function

* Time classes into a util/time package

* JsonHelper -> JsonUtil

* Whatever that name is, this is a world class

* Moved ReusableStream to util/collection

* TODO: this name is wrong

* Update mappings/net/minecraft/util/io/CsvWriter.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Move OffsetDoubleList to the shape package (since it's only used there)

* Move CsvWriter to the profiler package

* io package is gone :crab_dance:

* time package is gone :crab_dance:

* And now it lets me add them...

* Move Lazy back to util/

* Revert JsonUtil to JsonHelper

* Jeon -> Json

* Update mappings/net/minecraft/util/Identifier.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* ids -> initialSize

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-17 23:04:34 +00:00
liach 7937cb1803
Some parameter names and corrections (#1183)
* Some parameter names and corrections
Fix the properties handler name conflict in #1145

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/server/dedicated/AbstractPropertiesHandler.mapping

Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-17 20:23:58 +00:00
Thalia Nero 0f40ff6dc6
Map the rest of CommandBlockExecutor (#1184) 2020-03-16 10:52:26 +00:00
liach a1b8da33a9
Enchantments, vines, particles 11a (#1174)
* Enchantments, vines, particles 11a
Fixes #1084 as well

* Detail on what the ench method does

Signed-off-by: liach <liach@users.noreply.github.com>

* Now this thing has a builder ye

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/world/gen/feature/TwistingVinesFeature.mapping

* Update mappings/net/minecraft/world/gen/feature/TwistingVinesFeature.mapping

* Rename method sin weeping vine feature as requested by @supercoder7979

Signed-off-by: liach <liach@users.noreply.github.com>

* Vines -> VineLogic

Signed-off-by: liach <liach@users.noreply.github.com>

Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-13 13:55:19 +00:00
Mikhail Oleynikov 2cd906df4e
Map LevelGeneratorOptions (#1175)
* Map LevelGeneratorOptions

* Delete build.gradle

* FIX MESS

This reverts commit 1401dd2a73.

* FIX MESS 2

* 20w11a falseresync/levelgen (#1)

* Stuff around this level gen stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* Another missed

* one more field

Co-authored-by: liach <liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-13 13:55:03 +00:00
modmuss50 9497721136 20w11a 2020-03-11 17:25:56 +00:00
liach 7bd162989d
Pick up rendering stuff and dragon stuff (#1163)
* Pick up #1026 and adjustments

ArmorFeatureRenderer, BipedEntityModel and some player stuff

Parrot entity rendering fixes

At the moment, I don't know the difference between method_17110 and method_17111.

method_17110 -> animateModel

Still a provisional name.

Finish the other feature renderers (except CapeFeatureRenderer)

Name methods involving armor stands

Work on Ender Dragon-related things

overlay{Message, Tinted} -> {message, tinted}

Add docs for ClientPlayerEntity#wateriness (now wetness)

ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness

Actually add javadocs

newHealth -> health

DragonFireballEntityRenderer#FIREBALL -> LAYER

* Update mappings/net/minecraft/client/render/RenderLayer.mapping

Co-authored-by: Kyarei <uruwi@protonmail.com>
2020-03-11 15:09:33 +00:00
SuperCoder79 55b6d0c988
FoliagePlacer mapping and doc, Tree mapping, and a lot of misc feature mapping (#1159)
* a whole lot of feature mappings

* fix wrong comment placement

* removed empty comment

* Apply suggestions from code review

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* fix based on reivew

* fix docs

* Update FoliagePlacer.mapping

* Apply suggestions from code review

Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-10 16:34:02 +00:00
liach d24dec94fb
Plant block, smithing table container, data gen, dfu, dynamic seriali… (#1148)
* Plant block, smithing table container, data gen, dfu, dynamic serializable boolean

Signed-off-by: liach <liach@users.noreply.github.com>

* updateresult

Signed-off-by: liach <liach@users.noreply.github.com>

* Some biome sound and container screen etc

Signed-off-by: liach <liach@users.noreply.github.com>

* More stuff
block state model generator is too big, maybe need cloak (enigma too slow)

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/container/ForgingContainer.mapping

* conatiner name -> screen title

Signed-off-by: liach <liach@users.noreply.github.com>

* Document the 3 types of sounds; biome ambient sound player -> effect sound player

Signed-off-by: liach <liach@users.noreply.github.com>

* Update ModelIds.mapping

* container -> screen handler

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/gui/screen/ingame/SmithingScreen.mapping

Missed this boi

Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-08 22:23:40 +00:00
Yanis48 168d6b23ec
Random fixes (#1162) 2020-03-08 22:14:25 +00:00
martmists 948804d428
Suggest mappings (#1123)
* OverworldChunkGeneratorConfig%field_13224 -> biomeSize

* OverworldChunkGeneratorConfig%field_13223 -> riverSize

* OverworldChunkGeneratorConfig%field_13222 -> forcedBiome

* OverworldChunkGeneratorConfig%field_13221 -> minY

* ServerWorld#method_18210(1) -> getSurface

* EnchantmentHelper#method_24365(3) -> getMatchingEquipment

* EnchantmentHelper#getMatchingEquipment(3) -> getMatchingEnchantedEquipment

* Update mappings/net/minecraft/block/BedBlock.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-07 17:38:28 +00:00
liach ab47a6c0bc bedrock floor/ceiling mappings
Supersedes #1121

Signed-off-by: liach <liach@users.noreply.github.com>
2020-03-07 17:36:39 +00:00
modmuss50 c552e79ea1
named and commented various seeding methods (#1118)
* named and commented various seeding methods

* finished commenting

* various changes

* fixed my bad spelling

* split paragraphs

* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping

Co-Authored-By: Runemoro <runemoro1@gmail.com>

* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping

Co-Authored-By: Runemoro <runemoro1@gmail.com>

* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping

Co-Authored-By: Runemoro <runemoro1@gmail.com>

* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping

Co-Authored-By: Runemoro <runemoro1@gmail.com>

* changed pos to block

Co-authored-by: Runemoro <runemoro1@gmail.com>
2020-03-05 23:59:17 +00:00
modmuss50 991ed5c736
Map Chunk loading, Chunks and Chunk Generation (#1151)
* ThreadedAnvilChunkStorage#method_20458(2) -> tryUnloadChunk

* ThreadedAnvilChunkStorage#tryUnloadChunk(2)[1 = ] -> chunkPosLong

* ThreadedAnvilChunkStorage#method_21676(1) -> getFutureStatus

* ChunkHolder#method_20725(0) -> getBorderFuture

* ChunkTicketManager#method_21623(1)[1 = ] -> chunkPosLong

* ChunkTicketManager#method_21623(1) -> getTicket

* +191 doc in ThreadedAnvilChunkStorage%MAX_LEVEL

* ChunkHolder%field_19238 -> ticking

* ChunkHolder#method_20385(0) -> updateTickingStatus

* ChunkHolder#method_20384(0) -> isTicking

* ProtoChunk#method_22405(1) -> setBiomeArray

* ProtoChunk%field_20656 -> biomes

* ChunkHolder#method_23271(0) -> getLevelType

* ProtoChunk#<init>(5)[5 = ] -> fluidTickScheduler

* ProtoChunk#<init>(5)[4 = ] -> blockTickScheduler

* Chunk#setBlockState(3)[3 = ] -> moved

* ChunkTicketManager#addTicket(2)[3 = ] -> ticket

* net/minecraft/world/chunk/ChunkStatus$Task -> GenerationTask

* +54 doc in net/minecraft/world/chunk/ChunkStatus$GenerationTask

* net/minecraft/world/chunk/ChunkStatus$GenerationTask -> Task

* -54 doc in net/minecraft/world/chunk/ChunkStatus$Task

* WorldChunk#<init>(9)[5 = ] -> blockTickScheduler

* WorldChunk#<init>(9)[6 = ] -> fluidTickScheduler

* WorldChunk#<init>(9)[7 = ] -> inhabitedTime

* WorldChunk#<init>(9)[10 = ] -> loadToWorldConsumer

* WorldChunk#getFluidState(3)[3 = ] -> z

* WorldChunk#setLoadedToWorld(1)[1 = ] -> loaded

* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[1 = ] -> workerExecutor

* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[2 = ] -> mainThreadExecutor

* ThreadedAnvilChunkStorage#method_20605(1) -> unloadChunks

* ThreadedAnvilChunkStorage#unloadChunks(1)[1 = ] -> shouldKeepTicking

* ThreadedAnvilChunkStorage#method_20619(1) -> loadChunk

* ThreadedAnvilChunkStorage#loadChunk(1)[1 = ] -> pos

* ThreadedAnvilChunkStorage#method_20617(2) -> generateChunk

* Fix issues
2020-03-05 21:39:17 +00:00
modmuss50 1b7aa91a4d 20w10a
bit of a big one
2020-03-04 20:22:46 +00:00
liach 627465501e
20w09a all classes mapped (#1143)
* 20w09a all classes mapped

Signed-off-by: liach <liach@users.noreply.github.com>

* call it Repeating Audio Stream

Signed-off-by: liach <liach@users.noreply.github.com>
2020-03-03 15:10:30 +00:00
Joseph Burton 5f9669e04e
A couple of additions to PointOfInterestStorage (#1139)
* A couple of additions to PointOfInterestStorage

* getX -> getInX
2020-02-28 18:57:37 +00:00
Joseph Burton 1d3ea3b886
fungi -> fungus (#1136) 2020-02-28 16:06:45 +00:00
modmuss50 8e7f7a8d35 20w09a 2020-02-26 17:56:39 +00:00
Yanis48 692f7fadd9
Random fixes (#1109)
* fiiiiiiiiiiixes

* revert for c2s packet

* "loot table" -> "table"

* juuxeled
2020-02-17 13:46:39 +00:00
modmuss50 d2afdda25f 20w07a 2020-02-14 14:54:37 +00:00
Juuxel 3d99571478
Random worldgen things (#1105)
* Renamed StateProvider -> BlockStateProvider

It provides block states, and is registered in Registry.BLOCK_STATE_PROVIDER_TYPE.
Also closes #1037.

* RuleTest -> RuleTestType, AbstractRuleTest -> RuleTest

Closes #1102.

* RuleTest docs, TreeDecorator mappings

* Remove empty comment
2020-02-09 19:05:03 +00:00
LambdAurora fa85d97f51
Fix missing mappings. (#1101) 2020-02-09 12:17:32 +00:00
SuperCoder79 eedc80b174
Add Feature mappings (#1097)
* add feature mappings

* update basalt mappings

* map missing feature name

* Add random parameters

Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-02-08 21:26:33 +00:00
liach fe63d5e738
Biome internal mappings (not new biome types) (#1087)
* Biome internal mappings (not new biome types)

Signed-off-by: liach <liach@users.noreply.github.com>

* SpecialEffects -> Effects
unpackRgb

* Better names, I guess

This time mojang teaches us 4-D cartesian plane and hyperbola

Signed-off-by: liach <liach@users.noreply.github.com>

* Bit more stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* penalty -> distance

Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-06 20:02:39 +00:00
Joseph Burton e8a95c0d83
1.16 biome mappings (#1088)
* First pass of new biomes stuff

* Name MultiNoiseBiomeSource noise generators according to the names we chose

* Remove 2 2s

* rand -> random
2020-02-06 20:02:32 +00:00
Shnupbups 18a0bd11f1
A few 1.16 mappings (#1091)
* A few 1.16 mappings

* Update and rename WeepingVInesPlantBlock.mapping to WeepingVinesPlantBlock.mapping

* more stuff

* Wall mappings

ioly partially done, but eh

* Update and rename WallType.mapping to WallShape.mapping

* Update Properties.mapping

* Update WallBlock.mapping

* Update mappings/net/minecraft/entity/ItemEntity.mapping

Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-02-06 20:02:23 +00:00
modmuss50 9b88b3c3e8 20w06a 2020-02-05 17:27:03 +00:00
liach 980c35338c
Hodgepodge mappings 1 (#1075)
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-29 14:02:51 +00:00
Stuff-Stuffs 876eeae0e2 Carver mappings (#1073)
* Added seaLevel to Carver.carve

* More carver progress

* Finished? carver mappings
2020-01-24 10:12:19 +00:00
Laura S. D b7bedbb805 swap canSet(Snow|Ice) (#1070)
These correspond to the wrong methods
2020-01-24 10:11:00 +00:00
modmuss50 ea08e25f4f 1.15.2-pre1 2020-01-14 20:22:47 +00:00
Pyrofab 02ff24644f Entity tracking mappings (#1034)
* EntityTrackerEntry%field_18259 -> receiver

* EntityTrackerEntry#method_18758(1) -> sendSyncPacket

* EntityTrackerEntry#method_14306(0) -> syncEntityData

* EntityTrackerEntry#method_18756(0) -> tick

* EntityTrackerEntry%field_14040 -> trackingTick

* EntityTrackerEntry%field_18258 -> world

* EntityTrackerEntry%field_14051 -> lastTickInVehicle

* EntityTrackerEntry%lastTickInVehicle -> hadVehicle

* EntityTrackerEntry%hadVehicle -> lastInVehicle

* EntityTrackerEntry%lastInVehicle -> hadVehicle

* EntityTrackerEntry%field_18278 -> velocity

* EntityTrackerEntry%field_14043 -> updatesWithoutVehicle

* EntityTrackerEntry#method_18761(0) -> storeEncodedCoordinates

* EntityTrackerEntry#method_18759(0) -> getLastPos

* ThreadedAnvilChunkStorage$EntityTracker#updateCameraPosition(1)[1 = players] -> player

* EntityTrackerEntry#startTracking(1)[1 = <unnamed>] -> player

* EntityTrackerEntry#stopTracking(1)[1 = <unnamed>] -> player

* EntityTrackerEntry#<init>(5)[4 = <unnamed>] -> alwaysUpdateVelocity

* EntityTrackerEntry#<init>(5)[5 = <unnamed>] -> receiver

* EntityTrackerEntry#<init>(5)[1 = <unnamed>] -> world

* ThreadedAnvilChunkStorage$EntityTracker#method_22844(0) -> getMaxTrackDistance

* ThreadedAnvilChunkStorage%field_18307 -> loadedChunks

* MinecraftServer#tick(1)[1 = <unnamed>] -> shouldKeepTicking

* MinecraftServer#tickWorlds(1)[1 = <unnamed>] -> shouldKeepTicking

* ServerWorld#tick(1)[1 = <unnamed>] -> shouldKeepTicking

* ChunkManager#tick(1)[1 = <unnamed>] -> shouldKeepTicking

* ThreadedAnvilChunkStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking

* SerializingRegionBasedStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking

* Add javadoc to EntityTrackerEntry methods
2020-01-11 15:59:41 +00:00
Yanis48 245ba5c444 Fixed #838, #860 and unnamed deserializers (#1040)
* fixed things

* deserialize2 -> deserialize
2020-01-08 14:35:10 +00:00
Juuxel 40f18bc4c6 Point of interest tweaks (#1017)
* Point of interest tweaks

* Fix typo in PointOfInterestRenameFix

* Remove incorrect mapping file

* Fix package name
2019-12-30 22:06:14 +00:00
Joseph Burton a6e4ebaa89 Better block state flattening mappings (#1020)
* Better flattening mappings

* Improvements to flattening mappings

* ChunkNibbleArray.isLowBits -> usesLowNibble
2019-12-30 22:05:36 +00:00
­Sollace 6234131e77 Document the setBlockState method (#1003)
* Document the setBlock method

Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>

* Remove 0

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Gramatical changes

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2019-12-26 12:32:35 +00:00
modmuss50 a6b72cef3d 1.15.1-pre1 2019-12-12 15:36:43 +00:00
valoeghese 4a1242d867 Fix some world gen mappings and map some unmapped stuff (#1002)
* Fix some mappings and map some unmapped stuff - world gen

* add a single javadoc comment

* edit jdoc

* liach requested changes

* liach's actual requested changes
2019-12-10 08:48:53 +02:00
modmuss50 89b749da2a Update enigma for Javadoc support.
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
­Sollace 018b4f2cda Quarternion mappings (#972)
* Mapped some missing names in Vector3f and Quaternion

* Mapped WorldRenderer and most of RenderLayer
2019-12-02 13:49:14 +00:00
valoeghese 8545f04438 Finish DefaultBiomeFeatures mappings and some other stuff (#993) 2019-12-02 13:48:38 +00:00
modmuss50 cdad304f12 1.15-pre3 2019-11-28 19:19:28 +00:00
Runemoro bf81b47a6b Rendering mappings (#985)
* Rendering mappings

* Undo ColorResolver -> ColorProvider, it's an unobfuscated class!

* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Fixes by liach

* Fix
2019-11-26 23:53:20 +00:00
valoeghese b3ce1dd168 more world gen mappings, fix some names, refactor some biome source related stuff (#983)
* more world gen mappings and fix some names

* update pr. refactor some stuff
2019-11-26 08:42:27 +00:00
liach d0f836da8e Some stuff for 1.15 pre 1 and pre2 (#980)
* Some stuff for 1.15 pre 1

wood type or sign type? it is only used by signs.

Signed-off-by: liach <liach@users.noreply.github.com>

* A few more stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* bits of stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* Call it a sign type

Signed-off-by: liach <liach@users.noreply.github.com>

* More stuff and refactors per suggestion

* More bits

Signed-off-by: liach <liach@users.noreply.github.com>

* Missed the one i need to map

Signed-off-by: liach <liach@users.noreply.github.com>

* You like dual better

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping

* 😓

Signed-off-by: liach <liach@users.noreply.github.com>

* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
valoeghese ffb857ca3b Map some mostly world gen stuff (#975)
* map some mostly world gen stuff

* suggested changes and be more consistent

* more tree stuff named and other stuff

* update field mapping to suggested
2019-11-24 10:52:54 +00:00
Runemoro 898fb4c9be Bee mappings (#981) 2019-11-24 01:18:13 +00:00
modmuss50 9fb64b9b26 1.15-pre1 2019-11-21 19:13:18 +00:00
Chloe Dawn f23aebae1f Improve game rule mappings (#968) 2019-11-21 13:06:28 +00:00
liach 1075e2fd3f 46a new stuff (#955)
* 46a new stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* render

Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-13 19:59:16 +00:00
modmuss50 a867725a7f 19w46a 2019-11-13 17:34:56 +00:00
liach 14997e8ae6 Map biome color cache stuff and matrixstack pop (#945) 2019-11-09 19:08:42 +00:00
modmuss50 3bf4ded164 19w45a 2019-11-07 19:37:31 +00:00
Runemoro 630bd1451b Refactor rendering (#930)
* Refactor rendering

* Revert #929 and map more things

* Fixes by liach

* Revert bufferBuilder -> buffer in fields too

* Fixes

* Update mappings/net/minecraft/util/MessageQueue.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/util/MessageQueue.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Suggestions by Player

* Fix some debug renderer names

* More mappings

* Fix

* Fixes by Player

* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
liach 02908445ab Mapped all top-level classes (#934)
* Mapped all top-level classes

No more obfuscated top-level class

Signed-off-by: liach <liach@users.noreply.github.com>

* Mapping inner classes (Still some left)

These to go:
net/minecraft/datafixers/fixes/LeavesFix$class_1192
net/minecraft/structure/NetherFortressGenerator$class_3404
net/minecraft/structure/OceanMonumentGenerator$class_3367
net/minecraft/structure/OceanMonumentGenerator$class_3368
net/minecraft/structure/OceanMonumentGenerator$class_3369
net/minecraft/structure/OceanMonumentGenerator$class_3370
net/minecraft/structure/OceanMonumentGenerator$class_3371
net/minecraft/structure/OceanMonumentGenerator$class_3372
net/minecraft/structure/OceanMonumentGenerator$class_3373
net/minecraft/structure/OceanMonumentGenerator$class_3375
net/minecraft/structure/OceanMonumentGenerator$class_3388
net/minecraft/structure/StrongholdGenerator$class_3427
net/minecraft/structure/StrongholdGenerator$class_3466
net/minecraft/structure/Structure$class_3500
net/minecraft/structure/WoodlandMansionGenerator$class_3478

Signed-off-by: liach <liach@users.noreply.github.com>

* Update StructurePoolBasedGenerator.mapping

* Fixes as suggested by @Runemoro

Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-02 21:51:27 +00:00
modmuss50 bf6fdd7195 19w44a 2019-10-30 16:28:24 +00:00
liach 6fa1e34c83 19w42a rendering and layers etc (#917)
* 19w42a rendering and layers etc

Signed-off-by: liach <liach@users.noreply.github.com>

* Stage changes

Signed-off-by: liach <liach@users.noreply.github.com>

* stuff stuff stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* fixed color

Signed-off-by: liach <liach@users.noreply.github.com>

* Banner Pattern "Patterns"

Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity

* Some more changes

Signed-off-by: liach <liach@users.noreply.github.com>

* Add 2 mappings

Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00
Runemoro faa40892e4 Foliage placer and block placer mappings (#932)
* Foliage placer, block placer, block state provider

* Fix
2019-10-30 14:21:39 +00:00
valoeghese 47a4de08b2 lots of world gen mappings (#924)
* lots of world gen mappings

* some changes

* move state providers to a new package
2019-10-30 14:21:17 +00:00
Yanis48 a1a04c20da Move loot package out of world (#921)
* Move loot package out of world

* oopsie
2019-10-25 16:58:38 +01:00
Shnupbups 68328eddc5 Some new stuff (#903) 2019-10-09 20:35:45 +01:00
modmuss50 841e352c61 19w41a 2019-10-09 18:17:26 +01:00
liach e68c809d40 19w36a: The art of nether update (#862)
* 19w37a biomes mappings

also mapped that new world thing to VoxelView (all methods mapped)

Signed-off-by: liach <liach@users.noreply.github.com>

* Fixes two broken packages

Signed-off-by: liach <liach@users.noreply.github.com>

* access -> getStored

Signed-off-by: liach <liach@users.noreply.github.com>

* Few biome fields nearby

Signed-off-by: liach <liach@users.noreply.github.com>

* voronoi

Signed-off-by: liach <liach@users.noreply.github.com>

* cull -> culling

Signed-off-by: liach <liach@users.noreply.github.com>

* voxelview -> worldview, biomeaccessor -> biomeaccess, biomeaccessstrategy -> biomeaccesstype

Signed-off-by: liach <liach@users.noreply.github.com>

* Other improvements

Signed-off-by: liach <liach@users.noreply.github.com>

* fix biome access name in chunkregion

Signed-off-by: liach <liach@users.noreply.github.com>

* addSalt, map another biome array field, also move access things to world/biome from world/biome/source package

Signed-off-by: liach <liach@users.noreply.github.com>

* Revert the is full cube name

(It was like whether to check neighbor for shape check)
2019-10-09 17:44:19 +01:00
Juuxel c95856c60f Entity properties (#882)
* Entity stuff

* Better param name

* ServerPlayerEntity.xScore -> lastXScore

* World border improvements and some player/living entity methods

* Remove redundant pos suffix

* Airy renames
2019-10-09 17:44:02 +01:00
Runemoro 04ad11fed6 Rendering mappings (#897)
* Rendering mappings

* Remove duplicate class

* Suggestions by liach and juuxel

* Unmap inferred field and move to better package
2019-10-09 17:43:46 +01:00
liach 8d9d435405 19w38b - loot conditions from data packs, advancements go smart, data… (#865)
* 19w38b - loot conditions from data packs, advancements go smart, data storage, etc

Signed-off-by: liach <liach@users.noreply.github.com>

* Improve names a bit as I edit mcwiki

Signed-off-by: liach <liach@users.noreply.github.com>

* some fields

Signed-off-by: liach <liach@users.noreply.github.com>

* More stuff spotted

Signed-off-by: liach <liach@users.noreply.github.com>

* name

Signed-off-by: liach <liach@users.noreply.github.com>

* nbt helper has a lot of troublesome names, especially that "equal" one is not checking for equality but for contained relationship

Signed-off-by: liach <liach@users.noreply.github.com>

* Corrections on nbt path names

Signed-off-by: liach <liach@users.noreply.github.com>

* Improve some loot mapping

Signed-off-by: liach <liach@users.noreply.github.com>
2019-09-26 08:42:38 +01:00
SPGoding 374bd980a2 Map a field (#873) 2019-09-26 08:35:18 +01:00
modmuss50 92eec25199 Remap outer class for LootCondition 2019-09-18 18:57:57 +01:00
modmuss50 2565f0b45b 19w38a 2019-09-18 16:17:05 +01:00
Shnupbups c9f29349e4 Some stuff (#854) 2019-09-15 13:05:47 +01:00
modmuss50 7d5ab03aba Fix CME, if you have a better name please let me know. 2019-09-12 16:37:31 +01:00
modmuss50 363b9de876 Merged #849
Squashed commit of the following:

commit 10e2858763
Author: Joe <burtonjae@hotmail.co.uk>
Date:   Thu Sep 5 15:49:09 2019 +0100

    Rename BlockPlayerActionS2CPacket

commit c3357584bc
Author: Joe <burtonjae@hotmail.co.uk>
Date:   Thu Sep 5 13:55:32 2019 +0100

    Add some player interaction mappings
2019-09-12 14:38:10 +01:00
modmuss50 4130e35c88 Merge #848
# Conflicts:
#	mappings/net/minecraft/world/CollisionView.mapping
#	mappings/net/minecraft/world/chunk/light/LightingProvider.mapping
2019-09-12 14:34:29 +01:00
modmuss50 b198b9c6ca Merge #822
# Conflicts:
#	mappings/net/minecraft/entity/LivingEntity.mapping
#	mappings/net/minecraft/entity/mob/MobEntity.mapping
#	mappings/net/minecraft/util/SystemUtil.mapping
2019-09-12 14:28:23 +01:00
modmuss50 f4da454c81 19w37a 2019-09-11 16:28:06 +01:00
modmuss50 6bcf8b8ce9 19w36a 2019-09-05 10:54:58 +01:00
Runemoro 22d643e113 A few client mappings (#833)
* A few client mappings

* More client mappings

* Update TitleScreen.mapping

* Drop things that are gone
2019-09-01 16:22:10 +01:00
Runemoro 35891f155e Map some new 19w34a classes (#831)
* Map some new 19w23a classes

* Fixes

* Fix typo

* Drop methods that are gone
2019-09-01 16:21:31 +01:00
modmuss50 d75cbd833f 19w35a 2019-08-28 18:46:02 +01:00
Shnupbups 80e8183975 Begin 19w34a mappings (#828)
* Begin 19w34a mappings

* more stuff

* More stuff

* stuff

* stuff again

* Update EntityRenderer.mapping

* x

* Finish mapping and modify BeeEntity, name string damagesource, map bee model

* Fix typo in class_1282 method 21748

* Update BeeEntity.mapping

* Update BeeHiveBlockEntity.mapping

* more stuff
2019-08-25 15:18:10 +00:00
Valoeghese 9acebe4e04 more mappings for spawn helper and ocean monument 2019-08-25 15:15:44 +00:00
modmuss50 5695254f64 19w34a 2019-08-22 14:39:40 +01:00
valoeghese 23d9781b47 some more gen mappings and other stuff (#819)
* some gen mappings

* requested changes
2019-08-19 17:24:19 +01:00
Modmuss50 fbce991f97
Fix #808 (#812) 2019-08-06 20:21:16 +01:00
Shnupbups 4243e9813b Mapped lots of random things (#794)
* Stuff

* more stuff

* even more stuff

* removed an accidental thing

* stuff 4: electric boogaloo

* Update BlockState.mapping

* Stuff VI: The Search for Stuff V

* Update NativeImage.mapping

* removed things already mapped by Rune's PR

Namely `net/minecraft/realms/YesNoScreen' (`com/mojang/realmsclient/gui/screens/RealmsConfirmScreen` in Rune's PR), `net/minecraft/realms/RealmsError' (`com/mojang/realmsclient/client/RealmsError` in Rune's PR), and `net/minecraft/realms/InvalidClientScreen' (`com/mojang/realmsclient/gui/screens/RealmsClientOutdatedScreen` in Rune's PR).

* Stuff: The Final Stuffening

* Stuff: Revengeance

* Stuff Episode IX: Endgame
2019-07-31 15:20:12 +01:00
Thalia Nero 67bddaca81 Remap Biome#getTemperature (#797) 2019-07-25 14:37:07 +01:00