Commit Graph

94 Commits

Author SHA1 Message Date
apple502j 23e05df05b
1.17-pre4 client stuff (#2466)
* 1.17-pre4 client stuff

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Rename TextHandler methods

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-06-07 14:42:29 +01:00
liach 9d99817d84
framebuffer, screenshots, gl info (#2402)
Signed-off-by: liach <liach@users.noreply.github.com>

Co-authored-by: liach <liach@users.noreply.github.com>
2021-05-19 12:45:15 +00:00
Player 8fc50a424d 21w19a 2021-05-12 17:50:44 +02:00
enbrain 2ceb5834ac
Map client stuff (#2383) 2021-05-12 12:59:01 +00:00
­Sollace e1aec798d8
Map various render buffer / buffer builder internals (#2324)
* Map various render buffer / buffer builder internals

* Further mappings + added some names from #2312 (@liach)

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2021-04-18 13:03:07 +00:00
­Sollace bf627b7d44
Shader internal mappings (#2206)
* Map shader internals

* Update mappings/GLImportProcessor.mapping

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Move GLImportProcessor into the correct package

* Map some more unknowns based on - https://cdn.discordapp.com/attachments/521545796882006027/826798121722970143/unknown.png

* Updates and name changes to accomodate the names we got from Mojang

* Dammit Enigma

* Update mappings/net/minecraft/client/gl/GLImportProcessor.mapping

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/gl/GLImportProcessor.mapping

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/gl/GLImportProcessor.mapping

Co-authored-by: YanisBft <doublecraft.official@gmail.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2021-04-01 21:15:09 +01:00
modmuss50 252ad11d0a 21w10a 2021-03-10 18:34:17 +00:00
Shnupbups 090c779741
Client package stuff (#1976)
* misc client stuff

* Update mappings/net/minecraft/client/world/GeneratorType.mapping

Co-authored-by: YanisBft <doublecraft.official@gmail.com>

Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2021-01-23 09:48:35 +00:00
fewizz e7710a559e
GL things (#1926)
* GL things

* fixes

* getID -> getId

Co-authored-by: Gegy <gegy1000@gmail.com>

Co-authored-by: Gegy <gegy1000@gmail.com>
2020-12-28 13:08:33 +00:00
modmuss50 c91f482141 20w45a 2020-11-04 20:44:22 +00:00
Pyrofab e330d645f2
Map missing Framebuffer methods (#1687)
* Framebuffer#method_30278(0) -> getDepthAttachment

* Framebuffer#method_30277(0) -> getColorAttachment
2020-08-15 11:20:27 +01:00
modmuss50 78fcff22ef 20w30a 2020-07-22 17:29:24 +01:00
modmuss50 b446f6047d 20w27a 2020-07-01 17:44:38 +01:00
Reece Dunham f42672dd97
Port GLDebug mappings (#1478)
Signed-off-by: Reece Dunham <me@rdil.rocks>
2020-06-18 17:22:25 +01:00
Pyrofab 563be43174
Map transparency shader fields and methods (#1412)
* Entity#isAlive(0) -> isValid

* Framebuffer#method_29329(1) -> copyFrom

* GlStateManager#method_29330(0) -> supportsGl30

* GlStateManager#method_29332(10) -> blitFramebuffer

* GlStateManager#method_29333(0) -> getFramebufferAttachmentParameter

* GlStateManager#method_29334(0) -> getActiveBoundTexture

* GlStateManager#method_29331(8) -> copyTexSubImage2D

* GlStateManager#getFramebufferAttachmentParameter(0) -> getFramebufferDepthAttachment

* Framebuffer#copyFrom(1) -> copyDepthFrom

* WorldRenderer%field_25275 -> entityFramebuffer

* WorldRenderer%field_25276 -> particleFramebuffer

* WorldRenderer%field_25274 -> translucentFramebuffer

* RenderPhase%field_25281 -> PARTICLES_TARGET

* RenderPhase%field_25280 -> TRANSLUCENT_TARGET

* RenderPhase%field_25282 -> WEATHER_TARGET

* RenderPhase%field_25283 -> CLOUDS_TARGET

* RenderPhase%field_25284 -> ITEM_TRANSPARENCY

* RenderPhase$DepthTest%field_22242 -> depthFunction

* +133 doc in RenderPhase$DepthTest%depthFunction

* WorldRenderer#method_29362(0) -> getParticlesFramebuffer

* WorldRenderer%particleFramebuffer -> particlesFramebuffer

* WorldRenderer%field_25278 -> cloudsFramebuffer

* WorldRenderer%field_25277 -> weatherFramebuffer

* WorldRenderer%field_25279 -> transparencyShader

* WorldRenderer#method_29365(0) -> loadTransparencyShader

* Lowercase 2d

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Revert "Entity#isAlive(0) -> isValid"

This reverts commit 0199e61e68.

* Remove whitespace

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-05-31 18:21:17 +01:00
modmuss50 9b88b3c3e8 20w06a 2020-02-05 17:27:03 +00:00
modmuss50 89b749da2a Update enigma for Javadoc support.
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Runemoro 966033b532 More rendering mappings (#986)
* More rendering mappings

* Even more rendering mappings

* Update mappings/net/minecraft/client/render/OverlayTexture.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/render/OverlayTexture.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Fix HashStrategy removed in last PR

* Fixes by liach
2019-12-02 13:47:40 +00:00
modmuss50 a867725a7f 19w46a 2019-11-13 17:34:56 +00:00
Runemoro 630bd1451b Refactor rendering (#930)
* Refactor rendering

* Revert #929 and map more things

* Fixes by liach

* Revert bufferBuilder -> buffer in fields too

* Fixes

* Update mappings/net/minecraft/util/MessageQueue.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/util/MessageQueue.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Suggestions by Player

* Fix some debug renderer names

* More mappings

* Fix

* Fixes by Player

* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
modmuss50 841e352c61 19w41a 2019-10-09 18:17:26 +01:00
modmuss50 052e77acc0 19w39a 2019-09-27 17:23:24 +01:00
modmuss50 2565f0b45b 19w38a 2019-09-18 16:17:05 +01:00
Runemoro 22d643e113 A few client mappings (#833)
* A few client mappings

* More client mappings

* Update TitleScreen.mapping

* Drop things that are gone
2019-09-01 16:22:10 +01:00
modmuss50 5695254f64 19w34a 2019-08-22 14:39:40 +01:00
Runemoro 618083791c Fix some methods not using intermediaries (#788) 2019-07-08 18:09:22 +02:00
modmuss50 e20cfe9b0e 1.14.4-pre3 2019-07-08 13:27:46 +01:00
modmuss50 618de57dfb 1.14.4-pre2 2019-07-04 16:29:01 +01:00
Adrian Siekierka ab32dae2fa 1.14.4-pre1 2019-07-03 20:50:19 +02:00
Adrian Siekierka 1a6f261a2e The Great Intermediary Update, Part 1 2019-06-28 23:55:20 +02:00
modmuss50 b6ed693b8d 1.14.3-pre4 2019-06-19 20:24:08 +01:00
modmuss50 b27778997a 1.14.3-pre3 2019-06-19 18:48:53 +01:00
modmuss50 8554a5ae8c 1.14.3-pre2 2019-06-07 12:45:25 +01:00
Adrian Siekierka bdbf125b33 1.14.3-pre1 2019-06-03 18:48:18 +02:00
modmuss50 fa072139bf 1.14.1 Pre-Release 1 2019-05-07 17:05:49 +01:00
modmuss50 de13dda07c 1.14 Pre-Release 5 2019-04-18 22:01:39 +01:00
modmuss50 782b07c692 1.14 Pre-Release 4 2019-04-17 17:41:25 +01:00
Adrian Siekierka 13943c582b update to 1.14 Pre-Release 3 2019-04-16 17:51:03 +02:00
modmuss50 2fd19127ea 1.14 Pre-Release 2 2019-04-12 15:38:24 +01:00
Runemoro ffdab84e79 Client mappings (#609)
* Client mappings

* Update BlockLeakParticle.mapping

* Update NativeImage.mapping
2019-04-12 15:15:55 +01:00
modmuss50 b13686aed0 1.14 Pre-Release 1 2019-04-10 16:36:17 +01:00
modmuss50 0e8b18ad3f 19w14b 2019-04-05 17:03:47 +01:00
modmuss50 845be1d2ec 19w14a 2019-04-03 17:16:41 +01:00
thecodewarrior 37f54592dc Add more GL and GUI mappings (#578)
* Add more GL and GUI mappings

* Make playPageTurnSound more concise
2019-03-31 15:11:22 +01:00
modmuss50 53620837bf 19w13a 2019-03-27 18:35:10 +00:00
Runemoro 14091b0f53 Map remaining classes (#549) 2019-03-23 20:30:43 +00:00
modmuss50 b9285540bc 19w12a 2019-03-20 17:56:26 +00:00
Unknown f0e32b9963 Map more gui 2019-03-16 21:29:27 +08:00
modmuss50 a7eee8f064 Fix inner class names 2019-03-14 19:41:19 +00:00
modmuss50 eef3d973f2 Save in enigma, removes some propagated method names 2019-03-14 16:26:35 +00:00
modmuss50 e3d24ae102 19w11b 2019-03-14 15:39:51 +00:00
Adrian Siekierka 333e59da73 19w11a 2019-03-14 13:57:09 +01:00
asie 4b91cfbcf5 19w09a 2019-02-27 19:17:22 +01:00
gegy1000 9c2a779f00 (#507) Arbitrary Mapping 2019-02-27 19:09:49 +01:00
Adrian Siekierka c25fcbb177 19w08b 2019-02-21 19:19:18 +01:00
Adrian Siekierka 66156a5471 update to 19w08a 2019-02-20 21:49:23 +01:00
Runemoro 403c3308d9 A few client mappings (#466) 2019-02-16 21:49:37 +01:00
modmuss50 8a2af8044e 19w07a 2019-02-13 17:35:08 +00:00
Adrian Siekierka e2a1bba0b6 19w06a 2019-02-06 21:22:24 +01:00
Adrian Siekierka 1bfe80a06a update to 19w05a 2019-01-30 18:48:39 +01:00
Adrian Siekierka 995df6291a update to 19w04a/Enigma 0.13.x 2019-01-24 20:10:22 +01:00
modmuss50 347fd572c2 19w03a 2019-01-16 18:24:40 +00:00
Adrian Siekierka bf62f29ddf update to 19w02a 2019-01-09 18:20:38 +01:00
Pyrofab e60fbf0d71 Map a shader effect class and an exception (#374) 2019-01-01 16:26:04 +01:00
Gegy bbbe4237ef Gui and renderer mapping (#311)
* Gui mapping

* Gui and render mapping

* Gui and render mapping
2018-12-16 12:20:03 +00:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
Adrian Siekierka 45e6a3755d update to 18w43c 2018-10-26 13:08:59 +02:00
asie 44295d60d0 map chunk classes, some client work 2018-10-26 11:22:40 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka f8eac78aa4 map RunArgs, minor cleanup 2017-05-13 08:18:40 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
modmuss50 9384ad88bc
Rebuild method names, with inner classes. 2017-04-05 19:55:39 +01:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
Łukasz Magiera 02287bc3a4 Name some things (#119)
* Name some things

* Apply suggestions

* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz 059d2393af Add various mappings
Fixes from review

More fixes from review

passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission

Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka 6f6e2a129d tweaks to last pull 2016-09-18 17:00:35 +02:00
iamgreaser 6c842977a3 GL 2.0+ pipeline (#81)
* initial cbf->GlExtensionHandler fill

* most GlExtH methods

* GlExtH OpenGL enums

* loose ends for GlExtH

* GlProgram/GlShader located

* filled in GlShader

* more GlProgram stuff

* GlUniform located

* fill in more GlUniform stuff

* GlBlendState + GlUniform gaps

* GlProgramManager located + fully mapped

* GlFramebuffer located

* more GlFramebuffer stuff

* solved the resize problem in GlFramebuffer

* review pt1

* review pt2
2016-09-18 16:55:46 +02:00