* 19w38b - loot conditions from data packs, advancements go smart, data storage, etc
Signed-off-by: liach <liach@users.noreply.github.com>
* Improve names a bit as I edit mcwiki
Signed-off-by: liach <liach@users.noreply.github.com>
* some fields
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff spotted
Signed-off-by: liach <liach@users.noreply.github.com>
* name
Signed-off-by: liach <liach@users.noreply.github.com>
* nbt helper has a lot of troublesome names, especially that "equal" one is not checking for equality but for contained relationship
Signed-off-by: liach <liach@users.noreply.github.com>
* Corrections on nbt path names
Signed-off-by: liach <liach@users.noreply.github.com>
* Improve some loot mapping
Signed-off-by: liach <liach@users.noreply.github.com>
* Begin 19w34a mappings
* more stuff
* More stuff
* stuff
* stuff again
* Update EntityRenderer.mapping
* x
* Finish mapping and modify BeeEntity, name string damagesource, map bee model
* Fix typo in class_1282 method 21748
* Update BeeEntity.mapping
* Update BeeHiveBlockEntity.mapping
* more stuff
* Stuff
* more stuff
* even more stuff
* removed an accidental thing
* stuff 4: electric boogaloo
* Update BlockState.mapping
* Stuff VI: The Search for Stuff V
* Update NativeImage.mapping
* removed things already mapped by Rune's PR
Namely `net/minecraft/realms/YesNoScreen' (`com/mojang/realmsclient/gui/screens/RealmsConfirmScreen` in Rune's PR), `net/minecraft/realms/RealmsError' (`com/mojang/realmsclient/client/RealmsError` in Rune's PR), and `net/minecraft/realms/InvalidClientScreen' (`com/mojang/realmsclient/gui/screens/RealmsClientOutdatedScreen` in Rune's PR).
* Stuff: The Final Stuffening
* Stuff: Revengeance
* Stuff Episode IX: Endgame
Not 100% on where to put the `BossBarManager` and `CommandBossBar` or what a better name for `CommandBossBar` would be that isn't potentially confused with `BossBarCommand`
* Add some mappings for dedicated server properties
* Finish server properties mappings
* Add some more mappings
* AbstractPropertiesHandler::createHandler -> AbstractPropertiesHandler::create
* uppercase sha1Pattern in MinecraftServer
I renamed all persisted to persistent, though vanilla fix types enum calls them saved data.
Mapped out the persistent data manager that is bound to each dimension and the persistent data updater for stuctures.