Commit Graph

12 Commits

Author SHA1 Message Date
NeunEinser e375b99270 Entity mappings (#657)
* Entity mapping modifications

* Entity mapping renames

* improvements

* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting

* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping

Stupid file system doesn't make a difference between cases.

* touchingLava -> inLava, touchLava() - setInLava()

* putOnTopmostSolidBlock -> afterSpawn

* owner -> actor, other improvements

* Actors are evil. Or something.

* Missed some actors, reverted stuff that's now part of #663

* isInfestableBlock -> isInfestable

* getRegularBlock(BlockState) ->fromRegularBlock

Another method with inverse logic in that class.

* use method name from main branch for surface collision
2019-05-07 12:19:00 +01:00
modmuss50 de13dda07c 1.14 Pre-Release 5 2019-04-18 22:01:39 +01:00
modmuss50 782b07c692 1.14 Pre-Release 4 2019-04-17 17:41:25 +01:00
Adrian Siekierka 13943c582b update to 1.14 Pre-Release 3 2019-04-16 17:51:03 +02:00
modmuss50 b13686aed0 1.14 Pre-Release 1 2019-04-10 16:36:17 +01:00
modmuss50 0e8b18ad3f 19w14b 2019-04-05 17:03:47 +01:00
Runemoro fca78f74f4 More mappings 2019-04-04 18:04:19 -04:00
modmuss50 845be1d2ec 19w14a 2019-04-03 17:16:41 +01:00
liach 6e44cd7dc6 Random mappings around projectiles etc (#575)
Signed-off-by: liach <liach@users.noreply.github.com>
2019-03-31 15:11:51 +01:00
modmuss50 53620837bf 19w13a 2019-03-27 18:35:10 +00:00
modmuss50 b9285540bc 19w12a 2019-03-20 17:56:26 +00:00
Yanis48 9ae17580ac Various mappings, mainly entity (#524)
* Various mappings, mainly entity

* wrong tabulation

* added smooth lighting render class

* resolved conflicts

* oupsi

* '-'
2019-03-19 15:38:15 +00:00