Yanis48
ee1d477e18
1 outer class, 3 inner classes & some moves ( #1679 )
...
* 1 outer class, 3 inner classes & some moves
* moved AreaHelper to world.dimension
2020-08-16 12:43:46 +01:00
modmuss50
a1347ccd43
1.16.2-pre2
2020-08-05 18:08:42 +01:00
SuperCoder79
bfbea641fc
map chunk generators and biome sources ( #1352 )
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* map chunk generators and biome sources
* map more parameters and functions, and rename noise
* bikeshedding
* Apply suggestions from code review
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
* disambiguate depth noise
* Update mappings/net/minecraft/world/gen/chunk/FlatChunkGenerator.mapping
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-05-14 21:55:51 +01:00
modmuss50
015995dd3f
20w20a
2020-05-13 18:06:00 +01:00
valoeghese
4a1242d867
Fix some world gen mappings and map some unmapped stuff ( #1002 )
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* Fix some mappings and map some unmapped stuff - world gen
* add a single javadoc comment
* edit jdoc
* liach requested changes
* liach's actual requested changes
2019-12-10 08:48:53 +02:00
valoeghese
b3ce1dd168
more world gen mappings, fix some names, refactor some biome source related stuff ( #983 )
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* more world gen mappings and fix some names
* update pr. refactor some stuff
2019-11-26 08:42:27 +00:00
liach
e68c809d40
19w36a: The art of nether update ( #862 )
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* 19w37a biomes mappings
also mapped that new world thing to VoxelView (all methods mapped)
Signed-off-by: liach <liach@users.noreply.github.com>
* Fixes two broken packages
Signed-off-by: liach <liach@users.noreply.github.com>
* access -> getStored
Signed-off-by: liach <liach@users.noreply.github.com>
* Few biome fields nearby
Signed-off-by: liach <liach@users.noreply.github.com>
* voronoi
Signed-off-by: liach <liach@users.noreply.github.com>
* cull -> culling
Signed-off-by: liach <liach@users.noreply.github.com>
* voxelview -> worldview, biomeaccessor -> biomeaccess, biomeaccessstrategy -> biomeaccesstype
Signed-off-by: liach <liach@users.noreply.github.com>
* Other improvements
Signed-off-by: liach <liach@users.noreply.github.com>
* fix biome access name in chunkregion
Signed-off-by: liach <liach@users.noreply.github.com>
* addSalt, map another biome array field, also move access things to world/biome from world/biome/source package
Signed-off-by: liach <liach@users.noreply.github.com>
* Revert the is full cube name
(It was like whether to check neighbor for shape check)
2019-10-09 17:44:19 +01:00
modmuss50
6bcf8b8ce9
19w36a
2019-09-05 10:54:58 +01:00
modmuss50
d75cbd833f
19w35a
2019-08-28 18:46:02 +01:00
valoeghese
23d9781b47
some more gen mappings and other stuff ( #819 )
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* some gen mappings
* requested changes
2019-08-19 17:24:19 +01:00
Runemoro
618083791c
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
modmuss50
e20cfe9b0e
1.14.4-pre3
2019-07-08 13:27:46 +01:00
modmuss50
618de57dfb
1.14.4-pre2
2019-07-04 16:29:01 +01:00
Adrian Siekierka
ab32dae2fa
1.14.4-pre1
2019-07-03 20:50:19 +02:00
Adrian Siekierka
30dc644d22
update Enigma, Stitch; drop unnecessary enum mappings
2019-06-29 09:49:26 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b6ed693b8d
1.14.3-pre4
2019-06-19 20:24:08 +01:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
NeunEinser
802650ea21
Removed enum constants were auto mapping works, added them where it does not. ( #663 )
2019-05-06 17:57:44 +01:00
valoeghese
da0a1f4b44
layer and noise mappings ( #648 )
2019-04-25 11:37:06 +02:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
valoeghese
6020645bc9
World generation related features ( #591 )
2019-04-05 13:47:45 +02:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
Runemoro
14091b0f53
Map remaining classes ( #549 )
2019-03-23 20:30:43 +00:00
Runemoro
1d060729ff
19w12a mappings ( #541 )
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* 19w12a mappings
* More mappings
* Overlay
* Debug renderers
* Tasks
* Map remaining tasks
* Goals
* 3 more classes
* fix
* Fix package
2019-03-21 17:27:13 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
modmuss50
a7eee8f064
Fix inner class names
2019-03-14 19:41:19 +00:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
gegy1000
9c2a779f00
( #507 ) Arbitrary Mapping
2019-02-27 19:09:49 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Runemoro
158ae78519
A few more mappings
2019-02-11 17:10:05 -05:00
Runemoro
16f5301a1e
More layers
2019-02-11 16:31:08 -05:00
Runemoro
595c688b5b
A few more layers
2019-02-11 16:03:11 -05:00
Runemoro
b45e68ab2a
A few layer mappings
2019-02-11 15:55:36 -05:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
Gegy
84b945de51
Biome layer system mapping ( #269 )
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* Biome layer system mapping
* Move to biome layer package
* Integrate mappings from former biome layer PR
* OverworldBiomeLayers
* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
Prospector
b3992e890d
Bit of work ( #246 )
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* Bit of work
* A bit of biome source stuff before I gave up. ITried.jpg
* Revert stuff I don't understand
* get rid of enum mapping
2018-12-08 23:20:01 +01:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
mezz
0755637124
BIomes, biome generation ( #132 )
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* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
2016-10-17 18:55:23 +02:00