Yanis48
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53cb803fda
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Worldgen stuff (#1664)
* Worldgen stuff
* sky properties
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2020-08-07 19:32:09 +01:00 |
modmuss50
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a1347ccd43
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1.16.2-pre2
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2020-08-05 18:08:42 +01:00 |
i509VCB
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ec7bed90ba
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Some command source docs, remove a few old Registry tracker names and some world data stuff (#1522)
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2020-06-30 20:08:39 +01:00 |
modmuss50
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098cbb1f3c
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Some pre 2 mappings (#1422)
* Some mappings
* Rename
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2020-06-07 17:29:37 +01:00 |
modmuss50
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0295b1e8d5
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1.16-pre1
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2020-06-04 20:08:31 +01:00 |
modmuss50
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e1c2ee273f
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A handful of random mappings (#1417)
* A handful of random mappings
* follow the conventions lol
* Review tweaks
* and this
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2020-06-04 16:49:10 +01:00 |
Kroppeb
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4c6a867e69
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Named the Codecs where possible (#1388)
Only in files where there is a single static Codec.
Also named 2 (I think) loggers to "LOGGER". should have kept the seperate maybe bu /shrug
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2020-05-21 12:35:32 +01:00 |
2xsaiko
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77f8ede4b4
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20w20a mappings (#1353)
* 20w20a mappings
* GameModeSelectScreen -> GameModeSelectionScreen
* Revert class_5281 to obfuscated in favor of #1350
* Some improvements
* worldBorderProperties -> worldBorder
* Merge non-conflicting names
* Rename some existing mappings where names got lost
* Small changes
* Remove leftover rebase tags
* Remove duplicate mappings
* 20w21a changes
* Cleanup & Map ChunkGeneratorType.Preset
* Adjust DimensionType mappings
* hellish -> hasCeiling
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2020-05-20 22:57:06 +01:00 |