asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
copygirl
081e653df0
Map various things ( #61 )
...
* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
asiekierka
29274e2a51
chunk, potion work
2016-08-18 02:35:58 +02:00
asiekierka
f8b443bc8a
more mappings across the codebase
2016-08-14 22:30:49 +02:00
asiekierka
31b97b576f
work on GlHandler, decorators, potions, misc. classes
2016-08-14 20:22:30 +02:00