Commit Graph

10 Commits

Author SHA1 Message Date
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
copygirl 2561d5ae91 Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
Tyler Hancock d523685eda Several mappings (#129)
* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json
2016-10-17 16:46:26 +02:00
Ryan Leach 6b6de7cf61 Update Predicates, BlockPattern, and some loot entries. (#130)
* Update Predicates, BlockPattern, and some loot entries.

* revert useNativeTransport

* Move & Fix "buggy" naming

* revert isRemote

* ComparatorSomething -> MaterialBlockPredicate

* second BlockPattern naming round.

* BlockInWorld -> BlockProxy

* Address comments.

* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka 5edd510627 adjust mapping packages, map ParticleBlock 2016-10-12 13:09:35 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka b7c5af3623 clean up sortme, other things 2016-09-19 16:40:26 +02:00
asiekierka 8e54e62451 map a lot of loot table stuff 2016-09-15 00:43:52 +02:00
asiekierka 50a87ae8ef port to 16w36a 2016-09-12 12:08:56 +02:00
Tyler Hancock 697bcf0377 Expand World/Save mappings (#35)
* Mapped some world stuff. Partially related to saving.

* Named some dimension stuff.

* Mapped out some more save stuff. Should be enough to get stuff rolling.

* Implement feedback
2016-08-24 13:24:49 -04:00