modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
modmuss50
f374817c56
Merge branch 'pull/454' into 19w06a
...
# Conflicts:
# mappings/net/minecraft/client/render/WorldRenderer.mapping
# mappings/net/minecraft/server/world/ServerWorld.mapping
2019-02-13 17:31:31 +00:00
liach
7e30693713
Mapped all methods and fields in village package ( #456 )
...
* Mapped all methods and fields in village package
Signed-off-by: liach <liach@users.noreply.github.com>
* Squared
Signed-off-by: liach <liach@users.noreply.github.com>
2019-02-13 16:31:54 +00:00
Adrian Siekierka
6d8d358514
Client/Server -> S2C/C2S ( #458 )
2019-02-13 02:13:12 +01:00
Runemoro
c02d638d96
Fix something
2019-02-11 17:51:33 -05:00
Runemoro
158ae78519
A few more mappings
2019-02-11 17:10:05 -05:00
Runemoro
16f5301a1e
More layers
2019-02-11 16:31:08 -05:00
Runemoro
595c688b5b
A few more layers
2019-02-11 16:03:11 -05:00
Runemoro
b45e68ab2a
A few layer mappings
2019-02-11 15:55:36 -05:00
Runemoro
ca70d5bc51
More worldgen mappings
2019-02-11 14:19:43 -05:00
Runemoro
8d1ad0f562
A few more mappings
2019-02-10 20:01:01 -05:00
Runemoro
7bb1bdef41
Fix duplicates
2019-02-10 17:56:07 -05:00
Runemoro
e83980a6cb
Suggestions by asie
2019-02-10 17:49:21 -05:00
Runemoro
ac35e0d4ce
Merge remote-tracking branch 'upstream/19w06a' into x
2019-02-10 17:45:35 -05:00
Blake Redenius
901311e1e5
Mapping for SynchronousResourceReloadListener#a -> reloadResources. Also fix up some LootTables names, and a few other misc mappings. ( #455 )
2019-02-10 23:43:24 +01:00
Runemoro
81ed519743
More feature mappings
2019-02-10 14:47:10 -05:00
Runemoro
a228f870b2
Fix ChunkGeneratorConfig mappings
2019-02-10 03:38:07 -05:00
Runemoro
5dbc9015b9
A few more mappings
2019-02-10 03:26:07 -05:00
Runemoro
cb61641543
World mappings
2019-02-10 02:49:48 -05:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Bartosz Skrzypczak
31f4f20902
Add more chunkloading-related mappings ( #447 )
2019-02-06 18:13:57 +00:00
hea3ven
55b991bdd2
Various container mappings ( #445 )
2019-02-05 19:06:02 +01:00
Siphalor
60b0d0a61f
Added mappings for Dimension ( #439 )
2019-02-05 19:05:28 +01:00
Erlend Åmdal
283f41bd21
DimensionalPersistentStateManager -> PersistentStateManager ( #438 )
2019-02-05 10:49:34 +00:00
Yanis48
3ad526eaee
Various things from 19w05a ( #437 )
2019-01-31 12:59:07 +01:00
Siphalor
5f0fa70954
add parts of #434
2019-01-31 00:02:49 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Siphalor
fcf9dbf746
( #435 ) Various entity and collision related mappings
2019-01-30 18:35:02 +01:00
Adrian Siekierka
15dca47835
toast/item/loot/misc names ( #429 )
2019-01-30 18:24:47 +01:00
Yanis48
f3c48fd2ea
Some block fields ( #425 )
2019-01-30 11:55:01 +01:00
Runemoro
dae4bbb970
Structure mappings ( #431 )
2019-01-30 11:53:59 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
Runemoro
20ffe31834
Block entities and blocks ( #417 )
2019-01-24 17:08:22 +01:00
Adrian Siekierka
37e4c7616b
update to 19w03b
2019-01-18 00:35:46 +01:00
SquidDev
a8ded28d5f
Some ray tracing shenanagins ( #410 )
...
* Map some simple ray tracing functionality
* Rename getBoundingShape to getOutlineShape
This matches the enum in RayTraceContext
2019-01-18 00:32:27 +01:00
modmuss50
a9bd6ab44d
Rebuild method names
2019-01-16 18:30:32 +00:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Runemoro
3a5e11b537
Chunk loader and concurrency utils mappings ( #392 )
...
* Chunk loader mappings
* Fix missing mappings
* Figured out a few more names
* More names and small fixes
* LEVEL_COUNT
2019-01-12 10:07:35 -05:00
Runemoro
fdb188cf3a
19w02a mappings ( #387 )
2019-01-12 12:41:47 +01:00
asie
951dbea96d
propagation fixes
2019-01-09 18:46:28 +01:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Runemoro
9e8dc23783
Lots of mappings ( #381 )
2019-01-09 17:05:18 +01:00
liach
0aca6ada2b
Some advancement mappings ( #378 )
2019-01-09 13:53:32 +01:00
Gegy
0906c04bb4
Worldgen mapping ( #382 )
...
* World gen mappings
* Generator config mapping
2019-01-09 09:51:49 +01:00
Shadowfacts
651f7b2bc5
Fix incorrectly formatted mappings created in #352
2018-12-29 12:46:46 -05:00
therealfarfetchd
5c5413824e
Some world loading related mappings ( #367 )
2018-12-29 09:23:22 -05:00
Runemoro
873d1d06a9
World and chunks ( #352 )
2018-12-29 12:43:20 +01:00
Tyler Hancock
34c0ed8cd5
18w50a exploration 2 ( #365 )
2018-12-29 12:40:02 +01:00
Adrian Siekierka
72bb9a5ebd
fix mapping package errors ( #364 )
2018-12-27 15:45:55 +01:00
Prospector
1a32b7571f
addBlockState -> setBlockState ( #357 )
2018-12-23 19:20:51 -05:00
Adrian Siekierka
bbaf0533c7
Merge branch '18w50a' of github.com:FabricMC/pomf into 18w50a
2018-12-22 19:26:55 +01:00
Adrian Siekierka
a2c2c754e9
autofixes
2018-12-22 19:26:44 +01:00
sekwah41
35e4e4b39e
Updated a bunch of entity and world collision names ( #338 )
2018-12-22 19:15:59 +01:00
Prospector
d0d8fe7580
Some feature stuff ( #347 )
2018-12-21 13:24:21 +01:00
Erlend Åmdal
60a2f5b80e
LightmapTextureManager and various ambient light things ( #312 )
...
* Map LightmapTextureManager and various ambient light things
2018-12-20 20:51:03 +01:00
liach
249b75d84a
Many villager-related mappings, some trade related ones and some new ( #280 )
2018-12-20 09:45:46 +01:00
modmuss50
8fb31bbc23
Fix another invalid name
2018-12-20 00:57:41 +00:00
liach
69f8a71801
Mapped some persistence data stuff ( #326 )
...
I renamed all persisted to persistent, though vanilla fix types enum calls them saved data.
Mapped out the persistent data manager that is bound to each dimension and the persistent data updater for stuctures.
2018-12-19 19:25:32 -05:00
Bartosz Skrzypczak
a7b7fe0152
Mostly mapped lighting ( #290 )
2018-12-19 22:20:55 +01:00
Jamie Mansfield
4fd4df0a14
Raids ( #321 )
...
*The following are an exert from my mapping set, they are my own work*.
```
CL: asd net/minecraft/world/entity/projectile/WitherSkull
CL: asf net/minecraft/world/entity/raid/Raid
CL: asg net/minecraft/world/entity/raid/Raider
CL: ash net/minecraft/world/entity/raid/RaidManager
CL: asi net/minecraft/world/entity/vehicle/AbstractMinecart
```
(mapping order shows they are packaged together)
2018-12-18 12:47:05 -05:00
Erlend Åmdal
23242ea914
Comprehensive particle mappings ( #309 )
...
* Map particle stuff
* source -> parameters
* Fix things
* xVelocity -> velocityX
2018-12-16 18:26:54 +01:00
Gegy
bbbe4237ef
Gui and renderer mapping ( #311 )
...
* Gui mapping
* Gui and render mapping
* Gui and render mapping
2018-12-16 12:20:03 +00:00
Adrian Siekierka
fd313793e0
isRemote -> isClient ( #316 )
2018-12-15 23:42:22 +01:00
Jamie Mansfield
2e320d51e0
Tweak features, and OCD changes ( #301 )
...
Fixes #268 and #298 .
2018-12-14 22:54:17 +01:00
Jamie Mansfield
c144691acb
18w50a: Update registries ( #294 )
2018-12-14 20:05:02 +01:00
quat
b17dbf0abf
Map ALL the packets!
2018-12-14 19:20:08 +01:00
SquidDev
3d49f46517
Several mappings for chunk/block rerendering ( #286 )
...
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
modmuss50
fc8a71fcaa
Merge branch 'serverchunkprovider' of https://github.com/JamiesWhiteShirt/yarn into JamiesWhiteShirt-serverchunkprovider
2018-12-12 15:23:10 +00:00
therealfarfetchd
aff4547d93
Mapping a lot of block related classes ( #267 )
...
* Block related mappings
* Block related mappings, pt2
* Block related mappings, pt3
* Darnit, it ate my files again
* Unmap BaseFluid#g()Z
* prevState -> oldState
* apply some change suggestions
* Hopefully unmap all local variables
* T data -> T object
2018-12-12 15:08:04 +00:00
Gegy
84b945de51
Biome layer system mapping ( #269 )
...
* Biome layer system mapping
* Move to biome layer package
* Integrate mappings from former biome layer PR
* OverworldBiomeLayers
* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
Gegy
559bf8da90
Chunk generator mappings ( #275 )
...
* Chunk generator mapping
* Tweak
2018-12-12 14:45:01 +00:00
Jamie Mansfield
4b1e6082e1
Map RuleTests and StructureProcessors ( #264 )
2018-12-12 11:36:33 +01:00
kashike
2d30b9c3f0
I change shapes just to hide in this place but I'm still, I'm still an animal ( #270 )
2018-12-12 11:35:12 +01:00
Erlend Åmdal
c334609ebe
Properly rename chunk provider to chunk manager
2018-12-11 21:53:44 +01:00
Erlend Åmdal
20f6a3e240
Fix class names
2018-12-11 21:39:06 +01:00
Erlend Åmdal
f01d72762d
Do some more
2018-12-11 21:21:02 +01:00
Erlend Åmdal
bfaf5dbbf4
Map some of ServerChunkProvider and family
2018-12-11 15:34:35 +01:00
Jamie Mansfield
b093e2f65b
populateCrashReport ( #255 )
2018-12-10 19:53:18 +01:00
therealfarfetchd
f97c7ba42b
Map various obfuscated names ( #253 )
...
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka
c79869974f
fix ParticleManager, map LookupManager and related ( #254 )
2018-12-10 18:33:47 +01:00
asie
a10a6291ed
unmap wrong name in MinecraftClient, standardize appendCrashReportDetails
2018-12-10 07:52:44 +01:00
Adrian Siekierka
9502bd793e
a few renames
2018-12-09 17:00:06 +01:00
Prospector
b3992e890d
Bit of work ( #246 )
...
* Bit of work
* A bit of biome source stuff before I gave up. ITried.jpg
* Revert stuff I don't understand
* get rid of enum mapping
2018-12-08 23:20:01 +01:00
asie
b12b46a7b2
remove some enums
2018-12-08 14:48:51 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
SquidDev
6cfe623cc2
Lots of loot table work ( #240 )
...
* Lots of loot table work
* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie
557df3c0fb
minor file cleanup
2018-12-04 09:13:56 +01:00
asie
bfd76a7512
Merge branch '18w48b' of github.com:FabricMC/pomf into 18w48b
2018-12-04 09:01:46 +01:00
Jamie Mansfield
b8dc7de893
RegionFileCache ( #237 )
...
Mapped the same as Scaevolus' original :)
2018-12-03 21:19:42 +01:00
asie
63470107ac
mapping name unification & fixes
2018-12-03 20:57:18 +01:00
Jamie Mansfield
4bca70994b
SuggestionProviders, new features, and stuffs ( #236 )
2018-12-03 20:56:28 +01:00
Adrian Siekierka
fa0853fc51
world-related mapping work
2018-12-01 16:29:57 +01:00
Adrian Siekierka
48b16d2ec9
fix name collision
2018-12-01 10:33:11 +01:00
kashike
03cc49749c
some various mappings ( #228 )
2018-11-30 22:32:46 +01:00
SquidDev
1520549e3d
More names!
2018-11-30 16:47:36 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
...
* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
kashike
3a95f539e7
some things ( #220 )
2018-11-30 12:38:47 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
SquidDev
7a03d43146
A random assortment of things ( #213 )
...
* Add RecipeSerializers mappings
* Add class mappings for several items
* Add several BlockSoundGroups
* Add World.getDimension and World.playRecord
* Add a couple of methods to bounding boxes
* A couple of minor mappings for servers
* Some mappings for TextComponent (de)serialization
* A very minor mapping for Polar2f
I'm really unsure about this name, so comments welcome!
* A few mappings for chat
* Basic fluid mappings
* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage
* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike
1d1dac2926
switch around some predicate stuff ( #216 )
2018-11-29 21:07:40 +01:00
Jamie Mansfield
a229162dc0
RegionFile ( #214 )
...
Based on the original by Scaelevous, and code released by Mojang.
2018-11-28 19:29:09 +01:00
kashike
456bde5b8a
entity predicate mappings ( #212 )
2018-11-28 09:35:45 +01:00
asie
9a6a13a6e8
close #210 , close #211 , work on other things
2018-11-28 08:42:16 +01:00
Prospector
417eb31e42
(De)serialization and world gen stuff! ( #207 )
2018-11-28 00:23:43 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00
asie
e39d8c9c4c
Block mapping tweaks, map a bit of ChunkStatus
2018-11-21 20:49:12 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
asie
4187af8c9f
improve tick scheduler, registry, MathHelper mappings
2018-11-16 11:47:44 +01:00
Adrian Siekierka
dc265f2888
method propagation fixes
2018-11-15 18:25:00 +01:00
Adrian Siekierka
def639a8a4
merge Prospector's work
2018-11-15 18:20:38 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
matrix89
1dcd2a38df
more feature generation mappings
2018-11-09 08:50:40 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
asie
050abcefca
rename some network classes, map scoreboard/custom payload
2018-11-07 09:59:35 +01:00
asie
f9cb07a2b4
minor mappings
2018-11-06 17:02:00 +01:00
asie
2a1d622c1e
fix ChunkGeneratorType location
2018-11-05 21:58:01 +01:00
asie
0bf4e529ca
fix omissions, map ServerMetadata
2018-11-05 18:02:24 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
2efa698889
renderer mappings
2018-11-04 10:53:55 +01:00
asie
c53cc398bf
more class mapping works
2018-11-04 08:51:24 +01:00
Adrian Siekierka
0646e1902b
map some block/world things
2018-11-03 14:58:30 +01:00
Adrian Siekierka
8f7c4bf399
map loot conditions/functions, more mappings for tags
2018-11-03 13:32:09 +01:00
asie
6857e7f66f
update
2018-11-03 12:17:54 +01:00
asie
621e465791
refactor VertexBuffer
2018-11-03 11:26:45 +01:00
asie
28de8727a1
map more things
2018-11-03 10:24:59 +01:00
asie
d5ddad5c30
map some client things
2018-11-03 08:44:17 +01:00
Max Gurela
416b84f5f8
Map NBT classes ( #181 )
...
* Map NBT classes
* prettyPrint -> toTextComponent
* CompoundWrapper -> PersistedState
2018-11-02 09:07:35 +01:00
asie
8226c45d75
resource mapping work, refactor interface names - close #184
2018-11-01 17:53:10 +01:00
asie
1ec80e3ecc
first shot at mapping font-related stuff
2018-10-31 22:01:41 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
asie
3886800d2c
remove .reference, map a few criterion triggers
2018-10-31 14:17:45 +01:00
asie
b56b270f45
minor changes
2018-10-31 14:03:33 +01:00
Adrian Siekierka
d3eb0a76be
entity/registry/bootstrap mapping work
2018-10-28 13:34:15 +01:00
Adrian Siekierka
726aff2072
attempt mapping VoxelShape, other updates
2018-10-27 16:04:37 +02:00
asie
1b13674f8a
map DyeColor, JsonLikeTagParser, update
2018-10-27 09:11:38 +02:00
Adrian Siekierka
10af649fc1
update
2018-10-26 20:59:00 +02:00
Adrian Siekierka
730b13f422
mostly Chunk/WorldBorder-related mappings
2018-10-26 18:32:05 +02:00
asie
8d9e4ecd3b
Update
2018-10-26 15:47:51 +02:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
asie
44295d60d0
map chunk classes, some client work
2018-10-26 11:22:40 +02:00
asie
f4f29cfa8e
fix mapping issue, start mapping fluids, map a bit more block stuff
2018-10-26 08:23:20 +02:00
asie
153fc8a1a6
some server classes, oddballs, map command manager and command class names
2018-10-26 08:04:38 +02:00
asie
33e2884035
port server.config
2018-10-25 22:36:50 +02:00
asie
0ba935a233
restore entity.tracker, add misc things
2018-10-25 19:18:32 +02:00
asie
630f0a2573
map state-related stuff
2018-10-25 18:58:04 +02:00
asie
82e8c76e34
low-hanging fruit
2018-10-25 00:32:03 +02:00
asie
981e16912a
rebuilt method names
2018-10-25 00:05:14 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Urey. Xue
2464f704ec
Map criterion triggers and some predicates ( #166 )
2017-06-23 10:53:29 +01:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Adrian Siekierka
fed260bb6d
Run Enigma Rebuild Method Names
2017-06-08 16:09:29 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Prospector
f88888c26f
A few sessions of "pomfing all the things" ( #163 )
...
* 2 1/2 hours of me mapping stuff
* Round two!
* Few small additions
* Fix mappings from merge
* Make proper changes
* loadsMoreDecoration -> moreSurfaceDecoration
* Make requested changes
2017-05-22 14:38:25 +01:00
Tyler Hancock
f2a9ec2d04
Blocks, Entities, Models ( #162 )
...
* Mapped a bunch of entity stuff.
* Named a bunch of entity model classes.
* Added some more gui mappings
* Mapped a few misc block things.
* Even more block mappings.
* Mapped the rest of the entity classes.
* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
f8eac78aa4
map RunArgs, minor cleanup
2017-05-13 08:18:40 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
Tyler Hancock
de13604da3
Mapped a few entity/item/player stuff. ( #161 )
...
* Mapped some throwable entity stuff.
* Added some player, player inventory stuff.
* Mapped some stuff related to the dragon fight.
* Mapped a bunch of params and methods for item.
* Fixed several typos.
2017-05-13 08:02:52 +02:00
mezz
5c6c0c71d1
Add mappings for Evoker, Vex, their rendering and some AI ( #158 )
...
* Add mappings for Evoker, Vex, their rendering and some AI
* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka
9280ad2cd4
mappings updates in Block, World, etc.
2017-05-12 11:21:39 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
Adrian Siekierka
e48ac16016
minor names and renames
2017-05-10 23:15:26 +02:00
Ethan Brooks
e2bbf83836
net.minecraft.world mapping additions ( #157 )
...
* Little changes to World
* Lots of parameter changes
* There are so many world mappings
* Fix misnamed chunkZ
* Change consultRemoteProvider to ingoreRemote
* Named two constants
* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Adrian Siekierka
a76721cc16
minor block/client/server work
2017-05-03 12:28:05 +02:00
Adrian Siekierka
539c88fa5a
add 17w13b content, restore MinecraftServer mappings, work on a few other classes
2017-05-03 09:00:55 +02:00
Shadowfacts
6aa774e04b
Initial advancements/recipe book work ( #153 )
2017-04-09 20:18:41 -04:00
modmuss50
9384ad88bc
Rebuild method names, with inner classes.
2017-04-05 19:55:39 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
mezz
22d5f683d2
More Village and Entity mappings ( #147 )
...
* More Village and Entity mappings
* Unmap parameter of an unmapped method
* Fixes for review
2016-10-28 15:27:58 +02:00
Tyler Hancock
77aeb1aec0
Misc. Mappings, again ( #145 )
...
* Mapped a bunch of random stuff.
* Few interfaces
* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
modmuss50
90f48964e4
Fix invalid methord name
2016-10-22 23:40:43 +01:00
Nedelosk
4603407470
Rename VertexState to VertexBuffer and Move AirGoalBreakDoor ( #146 )
2016-10-22 02:21:57 +02:00
Ryan Leach
6cc5341d39
TargetSelectorParser done. ( #141 )
...
* TargetSelectorParser
* Adjust some entity matching things
EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter
* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka
1c92503977
map a few render/color things
2016-10-18 17:52:14 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
copygirl
81f8630b8f
Partial block breaking
2016-10-18 17:23:37 +02:00
asiekierka
8afca43a1f
minor cleanup
2016-10-18 15:02:36 +02:00
mezz
36bdd37960
Misc mappings ( #131 )
...
* Misc mappings
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* BIomes, biome generation (#132 )
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
* Remove Vector3f (fixes Enigma mapping conflict)
* Map WidgetLockButton
* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
mezz
0755637124
BIomes, biome generation ( #132 )
...
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
2016-10-17 18:55:23 +02:00
copygirl
35fc70af30
Add some mappings for block rendering ( #133 )
...
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts
872f06f5c2
Random world stuff
2016-10-17 11:43:17 -04:00
copygirl
2561d5ae91
Fix LootTable related mappings
...
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
Tyler Hancock
d523685eda
Several mappings ( #129 )
...
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
2016-10-17 16:46:26 +02:00
mezz
8567014b87
Add some mappings for mob pathfinding ( #127 )
...
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
2016-10-17 15:29:56 +02:00
Max Gurela
7c20271c10
Misc random mappings ( #120 )
...
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
2016-10-17 14:45:28 +02:00
Ryan Leach
6b6de7cf61
Update Predicates, BlockPattern, and some loot entries. ( #130 )
...
* Update Predicates, BlockPattern, and some loot entries.
* revert useNativeTransport
* Move & Fix "buggy" naming
* revert isRemote
* ComparatorSomething -> MaterialBlockPredicate
* second BlockPattern naming round.
* BlockInWorld -> BlockProxy
* Address comments.
* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka
4bb920f431
fix ItemStack style issues, map a bit of client/server
2016-10-16 17:28:20 +02:00
mezz
add3904c89
Add/fix some chunk mappings ( #124 )
...
* Add/fix some chunk mappings
* Fixes for review
2016-10-16 09:31:36 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
asiekierka
37441396aa
minor random mappings
2016-10-15 17:21:53 +02:00
mezz
059d2393af
Add various mappings
...
Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
asiekierka
1087daa2f4
stat/entity/tracker mappings
2016-10-15 13:59:08 +02:00
asiekierka
bd3143ae63
map ChunkPlayerTracker, some BlockState oddities
2016-10-15 13:28:26 +02:00
Łukasz Magiera
bceab1c49a
Network and Some Random mappings ( #114 )
...
* Network and random mappings
* Apply suggestions
* ctx/context, mtick/lastVillagerDeath
2016-10-15 12:57:47 +02:00
copygirl
6255f81c73
Map some various things ( #112 )
...
* Map some EnchantmentHelper
* Map BlockFire.registerFlammable(s)
Still missing mappings for the two maps used by these methods regarding fire spread.
* Map some entity death / loot stuff
* Map some entity sound stuff
* Map a few small things
* Rename init => registerDefaults
And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
...
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl
792681f8a0
Map world event ( #109 )
2016-10-15 11:15:33 +02:00
asiekierka
ef27944c4b
improvements to structure maps
2016-10-13 16:14:09 +02:00
asiekierka
7582e2ee06
map FontRenderer, do some work on structure gen
2016-10-12 17:02:29 +02:00
copygirl
96b046e6c1
Map some World fields / methods and more ( #106 )
...
* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka
55e138ce17
that is what i get for not git pulling first
2016-10-12 13:15:24 +02:00
asiekierka
5edd510627
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
copygirl
133862cfa6
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
Max Gurela
30ea3f3ed9
WIP Scoreboard Mappings ( #101 )
...
* WIP Scoreboard Mappings
* More mapping coverage
* More scoreboard
* ScoreboardServer mapping improvement
* More scoreboard mappings
2016-10-01 07:59:27 +02:00
copygirl
f888ce93fa
Map world generation related stuff ( #98 )
...
* Map BiomeGenerator
* Rename DecoratorMushroomHuge
* Rename some IWorldListener and Chunk methods
onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld
* Map ChunkBlockStore
* Map Chunk.lastSavedTime
* Move stuff to net.minecraft.world.gen package
* Map BlockFalling.fallInstantly
* Move worldgen + biome related to world.gen.biome
* Move WorldProviders to world.gen package
* Map DecoratorNetherSpring
* Map ChunkGenerators
* Map FeatureGenerators
* Map StructureGenerators
* Map a little of BiomeProvider
* Fix a few minor things
random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl
16d2c49ac0
Get rid of impl packages ( #97 )
2016-09-28 14:17:20 +02:00
copygirl
b23cb29ec9
Map ambientDarkness and isDaylight ( #90 )
2016-09-28 14:13:06 +02:00
asiekierka
8fe2122509
map more piston stuff, neighbor updates
2016-09-27 16:02:14 +02:00
copygirl
01953528b4
Map BiomeGeneratorSettings ( #92 )
2016-09-26 22:00:10 +02:00
copygirl
200ccadaed
Map MigrationHandler parameters
2016-09-22 21:31:01 +02:00
copygirl
33d5682552
Rename remaining dimension => world
2016-09-22 18:02:21 +02:00
copygirl
017a3ea5bd
Fix WorldProvider.getWorldType
2016-09-21 13:09:15 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
copygirl
dd4d52b441
Map Level related things and a bunch more (WIP?) ( #83 )
...
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
bbbd3cff79
map some container stuff, fix audio mappings
2016-09-19 12:18:00 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
asiekierka
8e54e62451
map a lot of loot table stuff
2016-09-15 00:43:52 +02:00
Max Gurela
ff8fe56ddb
Decorators ( #77 )
...
* Decorators
* Add tree mappings
2016-09-14 17:06:37 -04:00
copygirl
524879cf96
Rename TileEntity => BlockEntity ( #76 )
2016-09-14 22:57:36 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
7cb0dec07f
attribute, scoreboard, etc. work
2016-09-13 12:41:42 +02:00
Łukasz Magiera
c23c9d5434
Some random mappings ( #69 )
2016-09-12 16:28:44 -04:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
0f500e4ebe
fix tile entity crash, map minor rendering things
2016-09-12 16:03:06 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
liach
e349ebc2fd
Add some stuff for AIs ( #67 )
...
* Add some stuff for AIs
* deleted bad files
* missed them
* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka
5ffd55f7ae
slight model data format progress
2016-09-10 21:26:52 +02:00
asiekierka
f857ed83de
network/server/migration mappings
2016-09-10 17:54:35 +02:00
asiekierka
184690578d
world, network work
2016-09-07 11:55:02 +02:00
copygirl
bbaf10dde3
Map Explosion related things ( #62 )
2016-09-07 11:12:57 +02:00
Benjamin K
d362d9d885
worldName was incorrectly named. This should fix it. ( #57 )
2016-08-29 01:09:46 +02:00
Benjamin K
2727af5a03
[WIP] World related mappings. ( #52 )
...
* Nothing overly interesting.
* Map workers and fix the thread factory variable name.
* Map WorldInfo and some other things I found along the way.
* Fix some mappings, map Enchantments class.
2016-08-29 00:56:11 +02:00
asiekierka
18defd5bb9
world, renderer improvements
2016-08-28 23:11:16 +02:00
Łukasz Magiera
1d0e02d987
Mappings around world storage ( #56 )
2016-08-28 22:34:06 +02:00
asiekierka
83e3f3089b
small World work
2016-08-28 17:25:24 +02:00
asiekierka
e0c230b842
Fix World names, add more Block names
2016-08-28 14:21:39 +02:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
Adrian Siekierka
9cfb8a7d1c
Add redstone mapping names ( #50 )
...
* add redstone mapping names
* minor corrections
2016-08-28 00:16:49 +02:00
Shadowfacts
6a7282827f
World#updateSleepingStatus
2016-08-27 17:57:11 -04:00
asiekierka
c4574d5de0
snooper, container, hopper, inventory mappings
2016-08-27 19:12:35 +02:00
Hazeev Aidar
0012609c5e
Random stuff ( #46 )
2016-08-26 09:11:01 +02:00
Shadowfacts
91e22870c7
World.createEntity -> spawnEntity
2016-08-25 18:11:28 -04:00
asiekierka
96e3012b76
map a few entity/world functions
2016-08-25 21:12:22 +02:00
asiekierka
03ee9d101c
map things in Item, World, BlockState
2016-08-25 16:51:07 +02:00
asiekierka
4c54af09c1
map out more of WorldSaveHandler
2016-08-25 11:46:44 +02:00
Adrian Siekierka
9af7db83ed
(Darkhax) Mapped out way too much stuff ( #44 )
...
* Partially mapped sounds.
* Partially documented the music tracker.
* Partially fixed sound name issue.
* Mapped a bunch of rendering and model stuff.
* More model mapping
* More random mappings
* Time to clock out before this PR becomes too big.
* apply fixes
2016-08-25 11:35:28 +02:00
Benjamin K
cd46a92b09
Fix some namings as well as add some names to MinecraftServer and related classes. ( #36 )
...
* Redo the PR so I don't have conflicts. Also map IGameThread (feedback on that name is welcome)
* This makes a bit more sense.
2016-08-25 09:50:47 +02:00
Shadowfacts
ae598db91b
Map WorldServer.entityTracker
2016-08-24 16:38:50 -04:00
Shadowfacts
6e879cfb64
Map some of WorldEntityTracker
2016-08-24 16:19:19 -04:00
Tyler Hancock
697bcf0377
Expand World/Save mappings ( #35 )
...
* Mapped some world stuff. Partially related to saving.
* Named some dimension stuff.
* Mapped out some more save stuff. Should be enough to get stuff rolling.
* Implement feedback
2016-08-24 13:24:49 -04:00
Benjamin K
e8f2f9bf1c
Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties ( #34 )
...
* Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties.
* Adjust to the suggestions that have been made.
* Fix mentioned issues. Should be ready for merge.
2016-08-24 00:54:21 +02:00
asiekierka
41850f5bf3
work on TileEntityStructureBlock and misc
2016-08-23 17:11:06 +02:00
asiekierka
96105ecbda
fix misspell
2016-08-23 15:26:58 +02:00
asiekierka
5bf904f9ef
minor work here and there
2016-08-23 15:24:22 +02:00
Tyler Hancock
c980285f87
More mappings ( #33 )
...
* Added missing mappings. These should have been in the last PR o.O
* Mapped some item things
* Mapped some misc stuff
2016-08-23 10:25:30 +02:00
Shadowfacts
97fa1fd75c
Resource pack stuff
2016-08-22 18:16:53 -04:00
Shadowfacts
88680c8520
Merge branch 'pr3' of git://github.com/Darkhax-Forked/pomf into Darkhax-Forked-pr3
2016-08-21 21:27:50 -04:00
Tyler Hancock
4f10b69f8c
Implemented feedbac
2016-08-21 12:11:11 -06:00
asiekierka
ed5bca2a0b
misc improvements
2016-08-21 13:11:10 +02:00
Tyler Hancock
2f958976a4
Mapped out some of the main entity types.
...
Not sure where to but the big types like Mob and EntityAnimal
2016-08-20 21:00:51 -06:00
Tyler Hancock
bfee108e0e
Mapped a decent bit of biomes.
2016-08-20 20:45:54 -06:00
Tyler Hancock
57143673c6
Mapped some misc stuff
2016-08-20 20:30:11 -06:00
Tyler Hancock
8a6f9480a9
Mapped out tools and related things
2016-08-20 16:50:38 -06:00
Shadowfacts
428862cd7d
Some TileEntity mappings
2016-08-20 15:23:28 -04:00
Shadowfacts
30d7950c0b
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-20 14:05:34 -04:00
Shadowfacts
059bf7b5a6
More block stuff
2016-08-20 14:05:24 -04:00
asiekierka
7c52be2b59
map out most of sprite code, minor work in Minecraft/MinecraftServer/World
2016-08-20 18:56:54 +02:00
asiekierka
018b114719
work in entities, network, server, Minecraft client
2016-08-19 21:40:47 +02:00
asiekierka
1e8f8eb3ca
finish most packet mappings, move DamageSource to entity/damage
2016-08-19 20:15:18 +02:00
asiekierka
23e5364c74
more work on network packets and surrounding classes
2016-08-19 01:11:41 +02:00
asiekierka
235a7fdc07
begin mapping client packets
2016-08-18 21:44:20 +02:00
Łukasz Magiera
786c13afa9
More mappings here and there(server/entity renderer) ( #17 )
...
* Likely some entity/mob renderer
* Things around server gui
2016-08-18 16:49:56 +02:00
asiekierka
2c3248d33a
fix weird BiomeConfiguration issue
2016-08-18 02:43:53 +02:00
asiekierka
29274e2a51
chunk, potion work
2016-08-18 02:35:58 +02:00
Łukasz Magiera
54497adc50
Some chunk related mappings ( #15 )
2016-08-18 01:16:15 +02:00
asiekierka
02adfa28c1
more work
2016-08-17 23:19:57 +02:00
asiekierka
13d8bfc9cc
initial update to 16w33a
2016-08-17 19:52:38 +02:00
Benjamin K
4c3313c903
Map some blocks, entities, and related methods and classes. ( #10 )
2016-08-15 12:13:46 +02:00
asiekierka
f8b443bc8a
more mappings across the codebase
2016-08-14 22:30:49 +02:00
asiekierka
31b97b576f
work on GlHandler, decorators, potions, misc. classes
2016-08-14 20:22:30 +02:00
Shadowfacts
cf2340224c
Text (and some server) mappings ( #8 )
2016-08-14 19:51:55 +02:00
Shadowfacts
7205dd6d87
Block, biome, and world generator stuff ( #5 )
2016-08-14 17:17:21 +02:00
asiekierka
b9459bf28d
apparently DyeColor did not save right
2016-08-14 15:43:36 +02:00
asiekierka
63ca292b72
move from JSON to split Enigma format
2016-08-12 20:24:17 +02:00
asiekierka
db676b3d90
Improvements across the mappings
2016-08-12 17:23:12 +02:00
asiekierka
ae11bd10d3
first commit
2016-08-12 15:28:17 +02:00