Commit Graph

2 Commits

Author SHA1 Message Date
bluebear94 46503b6892
1.20 client mappings (#3582)
* Map LogoDrawer constants

* Map constants in PlayerSkinDrawer

Since we can’t consult mojmap, the precise meanings of the various
‘8’ constants will remain elusive. The mappings in this commit
are inferred from the position of the ‘40’ (FACE_OVERLAY_X).

* Map more GUI constants

* Add parameter mapping for SpectatorHud.cycleSlot

* Map two Particle fields

* Map the rest of the Frustum class

* Map WorldRenderer

* Add mappings for debug renderers and entity models

* SinglePartEntityModel.ZERO → TEMP

This is not always zero; rather, it is used for temporary storage.

* Add more mappings for SplashTextRenderer

* Fix javadocs for SplashText.render’s alpha parameter

* Map screen handler constants

* Map interactivity parameters for structure blocks

* Add mappings for various fixes

* Implement suggested changes

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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Shnupbups <shnupbups@gmail.com>
2023-06-29 11:48:21 +01:00
Shnupbups c9b27361a0
23w13a stuff (#3530)
* 23w13a stuff

Much of the changes to lighting are still unmapped as I'm feeling too small brain to figure them out right now.

* dropped hanging sign block stuff

Apple says theirs is better :)

* drop projectileutil
2023-03-30 02:01:36 +09:00
Renamed from mappings/net/minecraft/client/render/entity/model/SnifferModel.mapping (Browse further)