LambdAurora
58d38fa944
Add fluid mappings and fix some inconsistencies and typo. ( #1095 )
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* Fix some inconsistencies and misspelling.
* Fix and add a lot of fluid mappings.
* Change method_15819 to canLightFire.
* Fix a typo in method Fluid#canBeReplacedWith.
2020-02-08 23:36:30 +00:00
modmuss50
ea08e25f4f
1.15.2-pre1
2020-01-14 20:22:47 +00:00
Cloak-Bot
ddb831ea5e
Some Fluid Mappings ( #1000 )
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* Fluid#method_20784(class_3610) -> getHeight
* FluidState#method_20785() -> getHeight
* BaseFluid#method_15741(class_3610) -> getLevel
* BaseFluid#getLevel(class_3610)[0 = <placeholder>] -> state
* BaseFluid#method_15738(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611) -> canFlow
* BaseFluid#method_15725(class_1936 ,class_2338 ,class_3610) -> tryFlow
* BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = world] -> flowTo
* BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = <placeholder>] -> flowTo
* BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = flowTo] -> waterPos
* BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = flowTo] -> waterPos
* FluidState#method_15756(2) -> isSeeableFromASide
* FluidState#isSeeableFromASide(2) -> isSeeableFromASideClient
* BaseFluid#canFlow(8)[2 = <placeholder>] -> waterBlockState
* FluidState#isSeeableFromASideClient(2) -> isVisibleFromASideClient
* BaseFluid#canFlow(8)[1 = waterPos] -> fluidPos
* BaseFluid#canFlow(8)[2 = waterBlockState] -> fluidBlockState
* BaseFluid#tryFlow(3)[1 = waterPos] -> fluidPos
* BaseFluid#canFlow(8)[3 = <placeholder>] -> flowDirection
* BaseFluid#canFlow(8)[0 = <placeholder>] -> view
* BaseFluid#canFlow(8)[4 = <placeholder>] -> flowTo
* BaseFluid#canFlow(8)[5 = <placeholder>] -> flowToBlockState
* BaseFluid#tryFlow(3)[1 = fluidPos] -> worldfix
* BaseFluid#tryFlow(3)[1 = worldfix] -> world
* BaseFluid#tryFlow(3)[2 = pos] -> fluidPos
* BaseFluid#getLevel(1)[0 = state] -> stateFix
* BaseFluid#getLevel(1)[0 = stateFix] -> state
* BaseFluid#canFlow(8)[1 = fluidPos] -> blockViewFix
* BaseFluid#canFlow(8)[2 = fluidBlockState] -> blockPosFix
* BaseFluid#canFlow(8)[3 = flowDirection] -> blockStateFix
* BaseFluid#canFlow(8)[4 = flowTo] -> directionFix
* BaseFluid#canFlow(8)[5 = flowToBlockState] -> blockPos2Fix
* BaseFluid#getUpdatedState(3)[1 = <unnamed>] -> view
* BaseFluid#getLevelDecreasePerBlock(1)[1 = <unnamed>] -> view
* FluidState#isVisibleFromASideClient(2) -> isVisibleFromASide
* Update FluidState.mapping
Co-authored-by: Fudge <natan.lifsiz@gmail.com>
2019-12-30 22:16:03 +00:00
modmuss50
d75cbd833f
19w35a
2019-08-28 18:46:02 +01:00
Runemoro
618083791c
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
modmuss50
e20cfe9b0e
1.14.4-pre3
2019-07-08 13:27:46 +01:00
modmuss50
618de57dfb
1.14.4-pre2
2019-07-04 16:29:01 +01:00
Adrian Siekierka
ab32dae2fa
1.14.4-pre1
2019-07-03 20:50:19 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Runemoro
4aa3c17b17
A few mappings ( #631 )
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* A few mappings
* Suggestions by liach
* Improvements
* Add methods from liach's PR
* make -> get to match others
* get -> create for methods that create tasks
2019-04-17 17:23:22 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
Adrian Siekierka
7c106f6eec
clean up Knit bugs, unmap some enums, map a few names along the way - close #461 ( #472 )
2019-02-17 19:12:23 +00:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
Virtuoel
3624162aea
Some Fluid mappings ( #421 )
2019-01-24 14:08:16 +01:00
SquidDev
a8ded28d5f
Some ray tracing shenanagins ( #410 )
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* Map some simple ray tracing functionality
* Rename getBoundingShape to getOutlineShape
This matches the enum in RayTraceContext
2019-01-18 00:32:27 +01:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
therealfarfetchd
aff4547d93
Mapping a lot of block related classes ( #267 )
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* Block related mappings
* Block related mappings, pt2
* Block related mappings, pt3
* Darnit, it ate my files again
* Unmap BaseFluid#g()Z
* prevState -> oldState
* apply some change suggestions
* Hopefully unmap all local variables
* T data -> T object
2018-12-12 15:08:04 +00:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
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* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
SquidDev
7a03d43146
A random assortment of things ( #213 )
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* Add RecipeSerializers mappings
* Add class mappings for several items
* Add several BlockSoundGroups
* Add World.getDimension and World.playRecord
* Add a couple of methods to bounding boxes
* A couple of minor mappings for servers
* Some mappings for TextComponent (de)serialization
* A very minor mapping for Polar2f
I'm really unsure about this name, so comments welcome!
* A few mappings for chat
* Basic fluid mappings
* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage
* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00