Commit Graph

256 Commits

Author SHA1 Message Date
Runemoro fa91aa70fa AI mappings (#533)
* AI mappings

* Map remaining tasks

* Goal mappings

* More goals

* Suggestions

* getOutputMemoryModules
2019-03-19 17:37:06 +02:00
Runemoro 936397a574 Client class mappings (#534)
* Client class mappings

* A few more classes

* 3 more

* A few more classes

* a

* Suggestions

* ErrorScreen
2019-03-18 19:53:22 +00:00
grondag cd3b01ffc5 ThreadTaskQueue and subtypes (#532) 2019-03-18 19:50:44 +00:00
modmuss50 a7eee8f064 Fix inner class names 2019-03-14 19:41:19 +00:00
modmuss50 eef3d973f2 Save in enigma, removes some propagated method names 2019-03-14 16:26:35 +00:00
modmuss50 e3d24ae102 19w11b 2019-03-14 15:39:51 +00:00
Adrian Siekierka 333e59da73 19w11a 2019-03-14 13:57:09 +01:00
Chloe Dawn 6ef156da8a InventoryUtil -> Inventories (#511)
- (de)serialize -> toTag/fromTag
2019-03-05 21:47:19 +01:00
gegy1000 9c2a779f00 (#507) Arbitrary Mapping 2019-02-27 19:09:49 +01:00
Adrian Siekierka 436cf33f9f
improve resource mappings (#508) 2019-02-27 19:06:10 +01:00
Ryan Liptak 566ee9ab04 Map the rest of Vec3d/Vec3i (#502) 2019-02-23 08:59:09 +01:00
Adrian Siekierka c25fcbb177 19w08b 2019-02-21 19:19:18 +01:00
Adrian Siekierka 4d7f586b2e MutableRegistry.set -> add 2019-02-20 22:19:53 +01:00
Adrian Siekierka d1435774dc fix mappings 2019-02-20 22:01:25 +01:00
Adrian Siekierka 66156a5471 update to 19w08a 2019-02-20 21:49:23 +01:00
Kitten ec11344980 Remap registries (#489) 2019-02-20 15:34:41 +00:00
Adrian Siekierka 7c106f6eec clean up Knit bugs, unmap some enums, map a few names along the way - close #461 (#472) 2019-02-17 19:12:23 +00:00
Runemoro b09e907146 Class mappings (#460) 2019-02-16 22:01:42 +01:00
Adrian Siekierka 2febf7b2b8 missed one 2019-02-14 21:02:48 +01:00
Adrian Siekierka 4f390a9306
map 19w07a resource reloading (#462) 2019-02-14 20:54:51 +01:00
modmuss50 8a2af8044e 19w07a 2019-02-13 17:35:08 +00:00
Runemoro b45e68ab2a A few layer mappings 2019-02-11 15:55:36 -05:00
Runemoro 5dbc9015b9 A few more mappings 2019-02-10 03:26:07 -05:00
Runemoro cb61641543 World mappings 2019-02-10 02:49:48 -05:00
Adrian Siekierka e2a1bba0b6 19w06a 2019-02-06 21:22:24 +01:00
Adrian Siekierka 1bfe80a06a update to 19w05a 2019-01-30 18:48:39 +01:00
Siphalor fcf9dbf746 (#435) Various entity and collision related mappings 2019-01-30 18:35:02 +01:00
Adrian Siekierka 15dca47835
toast/item/loot/misc names (#429) 2019-01-30 18:24:47 +01:00
Adrian Siekierka a618b04ef6 fix AbstractListTag 2019-01-30 18:23:57 +01:00
Runemoro dae4bbb970 Structure mappings (#431) 2019-01-30 11:53:59 +01:00
Adrian Siekierka 8675ebe25d update to 19w04b 2019-01-25 15:36:34 +01:00
asie c67066fd6e adjust to match names 2019-01-25 11:00:27 +01:00
Adrian Siekierka 995df6291a update to 19w04a/Enigma 0.13.x 2019-01-24 20:10:22 +01:00
Runemoro 20ffe31834 Block entities and blocks (#417) 2019-01-24 17:08:22 +01:00
Shadowfacts 1ceae3f9b2 Misc Hit Result stuff (#411) 2019-01-24 14:08:28 +01:00
Adrian Siekierka 37e4c7616b update to 19w03b 2019-01-18 00:35:46 +01:00
Runemoro 7a20b89758 19w03a mappings (#404) 2019-01-17 13:18:48 +01:00
modmuss50 a9bd6ab44d Rebuild method names 2019-01-16 18:30:32 +00:00
modmuss50 347fd572c2 19w03a 2019-01-16 18:24:40 +00:00
Runemoro 37756970dc A few rendering mappings (#401)
* A few rendering mappings

* Fix something

* Fix something
2019-01-16 15:48:01 +00:00
Runemoro 3a5e11b537 Chunk loader and concurrency utils mappings (#392)
* Chunk loader mappings

* Fix missing mappings

* Figured out a few more names

* More names and small fixes

* LEVEL_COUNT
2019-01-12 10:07:35 -05:00
asie dd2ce78908 fix conflicts 2019-01-12 13:10:11 +01:00
Runemoro fdb188cf3a 19w02a mappings (#387) 2019-01-12 12:41:47 +01:00
Blake Redenius 5c6ba3dacc Add mappings for 'aur' and 'ato'. (#389) 2019-01-10 14:27:36 +01:00
asie 951dbea96d propagation fixes 2019-01-09 18:46:28 +01:00
Adrian Siekierka bf62f29ddf update to 19w02a 2019-01-09 18:20:38 +01:00
Runemoro 9e8dc23783 Lots of mappings (#381) 2019-01-09 17:05:18 +01:00
Shadowfacts 1635e1f520 VoxelShape stuff (#369)
* VoxelShape stuff

* getIncludedCoords -> getIncludedPoints

* getAxisMin/Max -> getMin/Max

* getAxisSize -> getSize
2019-01-08 21:23:59 +00:00
therealfarfetchd 5c5413824e Some world loading related mappings (#367) 2018-12-29 09:23:22 -05:00
Runemoro 873d1d06a9 World and chunks (#352) 2018-12-29 12:43:20 +01:00
Tyler Hancock 34c0ed8cd5 18w50a exploration 2 (#365) 2018-12-29 12:40:02 +01:00
therealfarfetchd 982323081d get{MeasuringTime,EpochTime}Mili -> get{MeasuringTime,EpochTime}Ms (#366) 2018-12-29 01:07:23 +01:00
Sebastian Knackstedt a42261cedc Some work (#315)
* Some work

* delete file that was missing the prev. commit

* Update OffsetDoubleList.mapping

* Don't say stat every time
2018-12-22 19:16:25 +01:00
sekwah41 35e4e4b39e Updated a bunch of entity and world collision names (#338) 2018-12-22 19:15:59 +01:00
Bartosz Skrzypczak a7b7fe0152 Mostly mapped lighting (#290) 2018-12-19 22:20:55 +01:00
liach 7ec52f4c2a Tweaked a few json helper names (#325)
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).

Type\\Operation  | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`

I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.

Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
SquidDev a847209178 Several changes to blocks (#287)
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:

 - I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
 - I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield 2e320d51e0 Tweak features, and OCD changes (#301)
Fixes #268 and #298.
2018-12-14 22:54:17 +01:00
Jamie Mansfield c144691acb 18w50a: Update registries (#294) 2018-12-14 20:05:02 +01:00
SquidDev 3d49f46517 Several mappings for chunk/block rerendering (#286)
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
SquidDev 9ac856c303 Re-add mappings for Nameable (#279) 2018-12-13 09:17:42 +00:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
modmuss50 4c6139025b Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66 2018-12-12 15:29:30 +00:00
therealfarfetchd aff4547d93 Mapping a lot of block related classes (#267)
* Block related mappings

* Block related mappings, pt2

* Block related mappings, pt3

* Darnit, it ate my files again

* Unmap BaseFluid#g()Z

* prevState -> oldState

* apply some change suggestions

* Hopefully unmap all local variables

* T data -> T object
2018-12-12 15:08:04 +00:00
Gegy 84b945de51 Biome layer system mapping (#269)
* Biome layer system mapping

* Move to biome layer package

* Integrate mappings from former biome layer PR

* OverworldBiomeLayers

* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike 91aa9f5d4f singular names (#251)
* singular names

* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy 559bf8da90 Chunk generator mappings (#275)
* Chunk generator mapping

* Tweak
2018-12-12 14:45:01 +00:00
kashike 2d30b9c3f0 I change shapes just to hide in this place but I'm still, I'm still an animal (#270) 2018-12-12 11:35:12 +01:00
therealfarfetchd f97c7ba42b Map various obfuscated names (#253)
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka c79869974f
fix ParticleManager, map LookupManager and related (#254) 2018-12-10 18:33:47 +01:00
kashike 4385959a96 Facing -> Direction 2018-12-10 00:54:34 -08:00
Adrian Siekierka b62276acb1 incorporate some discussed names 2018-12-09 17:04:45 +01:00
Adrian Siekierka 9502bd793e a few renames 2018-12-09 17:00:06 +01:00
Adrian Siekierka 9f3cec1b1e close #242, close #243 2018-12-09 12:45:24 +01:00
asie b12b46a7b2 remove some enums 2018-12-08 14:48:51 +01:00
asie 97567d9cd6 rework EnchantmentHelper names, map a few network-related things 2018-12-07 21:00:43 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
SquidDev 6cfe623cc2 Lots of loot table work (#240)
* Lots of loot table work

* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie 557df3c0fb minor file cleanup 2018-12-04 09:13:56 +01:00
kashike ff74e3d54f map colour -> material colour (#233) 2018-12-03 20:12:19 +01:00
SquidDev 0a42dd3c3b Assorted mappings for commands (#229)
* Mappings for command argument types

* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
SquidDev 1520549e3d More names! 2018-11-30 16:47:36 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
kashike 3a95f539e7 some things (#220) 2018-11-30 12:38:47 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
Adrian Siekierka 86dc9e0fe8 merge some parts of #209 2018-11-30 12:07:49 +01:00
SquidDev 9104e89be3 Rename several methods to be suffixed (#222)
* Rename several methods to be suffixed

* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
SquidDev 7a03d43146 A random assortment of things (#213)
* Add RecipeSerializers mappings

* Add class mappings for several items

* Add several BlockSoundGroups

* Add World.getDimension and World.playRecord

* Add a couple of methods to bounding boxes

* A couple of minor mappings for servers

* Some mappings for TextComponent (de)serialization

* A very minor mapping for Polar2f

I'm really unsure about this name, so comments welcome!

* A few mappings for chat

* Basic fluid mappings

* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage

* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike 1d1dac2926 switch around some predicate stuff (#216) 2018-11-29 21:07:40 +01:00
Jamie Mansfield dab4cc0f7a Improve renderer mappings (#215)
* Improve renderer mappings

*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher

Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models

* Correct Polygon mapping

* Cube -> Cuboid; CubeBox -> Box

* Remaining minor things

* EntityModel -> Model

* ChunkRenderDispatcher

* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike 456bde5b8a entity predicate mappings (#212) 2018-11-28 09:35:45 +01:00
asie 9a6a13a6e8 close #210, close #211, work on other things 2018-11-28 08:42:16 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00
SquidDev dfb0600796 Add some mappings for GUIs and input handling (#203)
* Add some mappings for GUIs and input handling

 - Add keyboard, mouse and clipboard control
 - Flesh out the GuiEventListener mappings

* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev 49dbb5baa0 Add mappings for most of the datafixer code (#204)
* Initial pass of data fixers and schemas

* Some fleshing out of the palette converter

Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie e871ca625d merge missing Prospector stuff 2018-11-22 08:24:58 +01:00