* Map LogoDrawer constants
* Map constants in PlayerSkinDrawer
Since we can’t consult mojmap, the precise meanings of the various
‘8’ constants will remain elusive. The mappings in this commit
are inferred from the position of the ‘40’ (FACE_OVERLAY_X).
* Map more GUI constants
* Add parameter mapping for SpectatorHud.cycleSlot
* Map two Particle fields
* Map the rest of the Frustum class
* Map WorldRenderer
* Add mappings for debug renderers and entity models
* SinglePartEntityModel.ZERO → TEMP
This is not always zero; rather, it is used for temporary storage.
* Add more mappings for SplashTextRenderer
* Fix javadocs for SplashText.render’s alpha parameter
* Map screen handler constants
* Map interactivity parameters for structure blocks
* Add mappings for various fixes
* Implement suggested changes
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Co-authored-by: Shnupbups <shnupbups@gmail.com>
* Rename Structure and StructureType
Structures really need a revisit. In my opinion the net.minecraft.structure package should be gone and
everything should be moved to net.minecraft.world.gen.structure. That'd be a very big change, though.
This commit basically reverts the entirety of #3079 and contains the changes necessary to keep consistency
(but not other new changes). I could make it bigger, but this needs an ASAP merge to stop the bad names from
going to the release.
Summary of the renames:
- `structure.Structure` became `structure.StructureTemplate`. See `/place template`, datafixes, etc.
- `structure.StructureType` became `world.gen.structure.StructureType`.
- `world.gen.structure.StructureType` became `world.gen.structure.Structure`.
- `world.gen.structure.StructureTypes` became `world.gen.structure.Structures`.
- Other names referencing the renamed classes by their old name
- And missed "feature" renames (Fixes#3179)
* Rename StructureManager
* merging gone wrong
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Fix some setters not matching fields and params
* Revert params with current prefix
* Rename targetPool to target
to match the setter in JigsawBlockEntity
* Revert more renames
* Revert setInvStackList -> setInventory
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>