CLASS bzv net/minecraft/client/render/entity/EntityRendererArmor FIELD a renderer Lbyg; FIELD b SKIN Lmd; FIELD c modelLeggings Lbon; FIELD d modelBody Lbon; FIELD e alpha F FIELD f red F FIELD g green F FIELD h blue F FIELD i ignoreGlint Z FIELD j ARMOR_TEXTURE_CACHE Ljava/util/Map; METHOD N_ init ()V METHOD a getArmorTexture (Lafl;Z)Lmd; METHOD a getArmorTexture (Lafl;ZLjava/lang/String;)Lmd; METHOD a renderEnchantedGlint (Lbyg;Luk;Lbon;FFFFFFF)V METHOD a getArmor (Lug;)Lbon; METHOD a renderArmor (Luk;FFFFFFFLug;)V METHOD b isLegs (Lug;)Z