CLASS bof net/minecraft/client/render/entity/model/EntityModelBiped CLASS bof$a ArmState FIELD a DEFAULT Lbof$a; FIELD b ITEM Lbof$a; FIELD c BLOCK Lbof$a; FIELD d CHARGING Lbof$a; FIELD e head Lbqb; FIELD f headwear Lbqb; FIELD g body Lbqb; FIELD h armRight Lbqb; FIELD i armLeft Lbqb; FIELD j legRight Lbqb; FIELD k legLeft Lbqb; FIELD l armStateLeft Lbof$a; FIELD m armStateRight Lbof$a; FIELD n isSneaking Z METHOD a getPreferedHand (Lub;)Luj; METHOD a getArm (Luj;)Lbqb; METHOD a setVisible (Z)V