CLASS cel net/minecraft/client/render/model/BakedModel CLASS cel$a Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD e particleTexture Lcbw; METHOD a addQuad (Lbty;)Lcel$a; METHOD a setParticle (Lcbw;)Lcel$a; METHOD a addQuad (Lee;Lbty;)Lcel$a; METHOD b build ()Lcee; FIELD c usesAO Z FIELD d is3dInGui Z