CLASS dal net/minecraft/client/gui/ContainerScreen FIELD A lastClickedButton I FIELD B isDoubleClicking Z FIELD C quickMovingStack Lbca; FIELD a BACKGROUND_TEXTURE Lqs; FIELD b containerWidth I FIELD c containerHeight I FIELD d container Layb; FIELD e playerInventory Lavw; FIELD f left I FIELD g top I FIELD h focusedSlot Lazo; FIELD i cursorDragSlots Ljava/util/Set; FIELD j isCursorDragging Z FIELD k touchDragSlotStart Lazo; FIELD l touchIsRightClickDrag Z FIELD m touchDragStack Lbca; FIELD n touchDropX I FIELD o touchDropY I FIELD p touchDropOriginSlot Lazo; FIELD q touchDropTime J FIELD r touchDropReturningStack Lbca; FIELD s touchHoveredSlot Lazo; FIELD t touchDropTimer J FIELD u heldButtonType I FIELD v heldButtonCode I FIELD w cancelNextRelease Z FIELD x draggedStackRemainder I FIELD y lastButtonClickTime J FIELD z lastClickedSlot Lazo; METHOD (Layb;Lavw;Ljm;)V ARG 1 container ARG 2 playerInventory ARG 3 name METHOD a isClickOutsideBounds (DDIII)Z ARG 1 mouseX ARG 3 mouseY ARG 5 left ARG 6 top ARG 7 button METHOD a drawBackground (FII)V ARG 1 delta ARG 2 mouseX ARG 3 mouseY METHOD a drawMouseoverTooltip (II)V ARG 1 mouseX ARG 2 mouseY METHOD a isPointWithinBounds (IIIIDD)Z ARG 1 xPosition ARG 2 yPosition ARG 3 width ARG 4 height ARG 5 pointX ARG 7 pointY METHOD a drawSlot (Lazo;)V METHOD a isPointOverSlot (Lazo;DD)Z ARG 1 slot ARG 2 pointX ARG 4 pointY METHOD a onMouseClick (Lazo;IILayj;)V ARG 1 slot ARG 2 invSlot ARG 3 button METHOD a drawItem (Lbca;IILjava/lang/String;)V ARG 1 stack ARG 2 xPosition ARG 3 yPosition ARG 4 amountText METHOD b drawForeground (II)V ARG 1 mouseX ARG 2 mouseY METHOD c getSlotAt (DD)Lazo; ARG 1 xPosition ARG 3 yPosition METHOD c handleHotbarKeyPressed (II)Z ARG 1 keyCode ARG 2 scanCode METHOD d calculateOffset ()V METHOD keyPressed (III)Z ARG 1 keyCode ARG 2 scanCode ARG 3 modifiers METHOD mouseClicked (DDI)Z ARG 1 mouseX ARG 3 mouseY ARG 5 button METHOD mouseDragged (DDIDD)Z ARG 1 mouseX ARG 3 mouseY ARG 5 button ARG 6 deltaX ARG 8 deltaY METHOD mouseReleased (DDI)Z ARG 1 mouseX ARG 3 mouseY ARG 5 button METHOD render (IIF)V ARG 1 mouseX ARG 2 mouseY ARG 3 delta