CLASS none/akn net/minecraft/block/impl/BlockAnvil CLASS none/akn$a FIELD a world Lnone/aiu; FIELD b pos Lnone/cn; METHOD (Lnone/aiu;Lnone/cn;)V ARG 0 world ARG 1 pos METHOD h_ getName ()Ljava/lang/String; METHOD i_ getNameComponent ()Lnone/fa; METHOD k getId ()Ljava/lang/String; METHOD n_ hasCustomName ()Z FIELD a FACING Lnone/asw; FIELD b DAMAGE Lnone/asy; FIELD c NORTH_SOUTH_BOX Lnone/bcp; FIELD d EAST_WEST_BOX Lnone/bcp; FIELD e LOGGER Lorg/apache/logging/log4j/Logger; METHOD a deserializeState (I)Lnone/asj; METHOD a addStacksForDisplay (Lnone/aeo;Lnone/adq;Lnone/dc;)V ARG 0 item ARG 1 tab ARG 2 list METHOD a activate (Lnone/aiu;Lnone/cn;Lnone/asj;Lnone/aak;Lnone/qz;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a getStateForPlacement (Lnone/aiu;Lnone/cn;Lnone/cu;FFFILnone/sn;)Lnone/asj; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a (Lnone/asj;Lnone/aiy;Lnone/cn;Lnone/cu;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD a applyRotation (Lnone/asj;Lnone/apj;)Lnone/asj; ARG 0 state METHOD a_ (Lnone/aiu;Lnone/cn;)V ARG 0 world ARG 1 pos METHOD b createStateFactory ()Lnone/ask; METHOD b (Lnone/aiu;Lnone/cn;)V ARG 0 world ARG 1 pos METHOD b (Lnone/asj;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asj;Lnone/aiy;Lnone/cn;)Lnone/bcp; ARG 0 state ARG 1 view ARG 2 pos METHOD c (Lnone/asj;)Z ARG 0 state METHOD d getDropItemDamage (Lnone/asj;)I ARG 0 state METHOD e serializeState (Lnone/asj;)I ARG 0 state