CLASS bau net/minecraft/world/ViewableWorld METHOD G isBlockLoaded (Let;)Z METHOD a getClosestPlayer (DDDDLjava/util/function/Predicate;)Laqj; METHOD a getClosestPlayer (DDDDZ)Laqj; METHOD a isChunkLoaded (II)Z METHOD a isAreaLoaded (IIIIII)Z ARG 1 minX ARG 2 minY ARG 3 minZ ARG 4 maxX METHOD a getClosestPlayer (Lagi;D)Laqj; METHOD a getTop (Lbrp$a;II)I ARG 1 type ARG 2 x METHOD a getTopPosition (Lbrp$a;Let;)Let; ARG 1 type METHOD a isAreaLoaded (Let;Let;)Z ARG 1 min METHOD a getEmittedStrongRedstonePower (Let;Ley;)I ARG 1 pos METHOD b getClosestSurvivalPlayer (Lagi;D)Laqj; METHOD d getWorldBorder ()Lbpu; METHOD d isAir (Let;)Z METHOD o getDimension ()Lbrb; METHOD q_ getSeaLevel ()I