CLASS vg net/minecraft/server/network/ServerPlayerInteractionManager FIELD a world Lve; FIELD b player Lvf; FIELD c gameMode Lbgs; METHOD a update ()V METHOD a interactItem (Lavm;Lbgv;Lbbp;Lagt;)Lagu; METHOD a interactBlock (Lavm;Lbgv;Lbbp;Lagt;Lcrc;)Lagu; ARG 1 player ARG 2 world ARG 3 stack ARG 4 hand METHOD a setGameMode (Lbgs;)V METHOD a setWorld (Lve;)V METHOD b getGameMode ()Lbgs; METHOD b setGameModeIfNotPresent (Lbgs;)V METHOD b tryBreakBlock (Lev;)Z METHOD c isSurvivalLike ()Z METHOD c destroyBlock (Lev;)Z METHOD d isCreative ()Z