CLASS aul net/minecraft/item/ItemFood FIELD a hungerRestored I FIELD b saturationRestored F FIELD c wolfFood Z FIELD d alwaysConsumable Z FIELD k statusEffect Lafo; FIELD l statusEffectChance F METHOD a setStatusEffect (Lafo;F)Laul; ARG 1 effect ARG 2 chance METHOD a onItemFinishedUsing (Lauv;Lazt;Lage;)Lauv; ARG 1 stack ARG 2 world ARG 3 user METHOD a onConsumed (Lauv;Lazt;Lapr;)V ARG 1 stack ARG 2 world ARG 3 player METHOD a onRightClick (Lazt;Lapr;Laeo;)Laer; ARG 1 world ARG 2 player ARG 3 hand METHOD b getMaxUseTime (Lauv;)I ARG 1 stack METHOD c getUseAction (Lauv;)Lawh; ARG 1 stack METHOD d isWolfFood ()Z METHOD e getHungerRestored (Lauv;)I ARG 1 stack METHOD f getSaturatationRestored (Lauv;)F ARG 1 stack