CLASS com/mojang/blaze3d/systems/RenderSystem METHOD alphaFunc (IF)V ARG 0 func ARG 1 ref METHOD bindTexture (I)V ARG 0 texture METHOD blendEquation (I)V ARG 0 mode METHOD blendFunc (II)V ARG 0 sfactor ARG 1 dfactor METHOD blendFuncSeparate (IIII)V ARG 0 sFactorRGB ARG 1 dFactorRGB ARG 2 sFactorAlpha ARG 3 dFactorAlpha METHOD color3f (FFF)V ARG 0 red ARG 1 green ARG 2 blue METHOD color4f (FFFF)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha METHOD colorMaterial (II)V ARG 0 face ARG 1 mode METHOD depthFunc (I)V ARG 0 func METHOD depthMask (Z)V ARG 0 mask METHOD normal3f (FFF)V ARG 0 nx ARG 1 ny ARG 2 nz METHOD polygonOffset (FF)V ARG 0 factor ARG 1 units METHOD rotatef (FFFF)V ARG 0 angle ARG 1 x ARG 2 y ARG 3 z