CLASS cdf net/minecraft/fluid/Fluid FIELD a defaultState Lcdg; FIELD c STATE_IDS Lfb; FIELD d stateFactory Lboi; METHOD a getRenderLayer ()Lazz; METHOD a matchesType (Lcdf;)Z METHOD a matches (Lxu;)Z METHOD b getBucketItem ()Lavi; METHOD b toBlockState (Lcdg;)Lboh; METHOD d getBlastResistance ()F METHOD f setDefaultState (Lcdg;)V METHOD h getStateFactory ()Lboi; METHOD i getDefaultState ()Lcdg;