CLASS dek net/minecraft/client/gl/PostProcessShader FIELD a input Lcnr; FIELD b output Lcnr; FIELD c program Lddw; FIELD h projectionMatrix Lcop; METHOD (Lwj;Ljava/lang/String;Lcnr;Lcnr;)V ARG 1 resourceManager ARG 2 programName ARG 3 input ARG 4 output METHOD a render (F)V ARG 1 time METHOD a setProjectionMatrix (Lcop;)V ARG 1 projectionMatrix METHOD a addAuxTarget (Ljava/lang/String;Ljava/lang/Object;II)V METHOD b getProgram ()Lddw; METHOD close ()V