CLASS pw net/minecraft/block/dispenser/DispenserBehaviorProjectile METHOD a getVariation ()F METHOD a createProjectile (Lazt;Lff;Lauv;)Laqe; ARG 1 world ARG 2 position ARG 3 stack METHOD a playSound (Ler;)V ARG 1 block METHOD a doDispense (Ler;Lauv;)Lauv; ARG 1 location ARG 2 stack METHOD b getForce ()F