CLASS aoc net/minecraft/entity/mob/EntityDrowned CLASS aoc$a METHOD a canStart ()Z METHOD b shouldContinue ()Z CLASS aoc$c METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V METHOD d onRemove ()V CLASS aoc$d METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V CLASS aoc$e METHOD a tick ()V CLASS aoc$f METHOD a canStart ()Z METHOD b shouldContinue ()Z METHOD c start ()V METHOD d onRemove ()V METHOD e tick ()V CLASS aoc$g METHOD a canStart ()Z METHOD c start ()V METHOD d onRemove ()V METHOD D getSoundAmbient ()Lww; METHOD F getLootTableId ()Lpu; METHOD a initEquipment (Laen;)V ARG 1 difficulty METHOD a attackDistant (Lage;F)V ARG 1 target METHOD a (Lazu;Laen;Lagn;Lhm;)Lagn; ARG 2 difficulty METHOD af getSoundSwim ()Lww; METHOD b createNavigation (Lazt;)Lakc; ARG 1 world METHOD by canFly ()Z METHOD cw getSoundDeath ()Lww; METHOD dB getSoundStep ()Lww; METHOD dC getSkull ()Lauv; METHOD e getSoundHurt (Lafe;)Lww;