CLASS api net/minecraft/entity/mob/EntityZombieVillager FIELD a CONVERTING Lpj; FIELD bC conversionTimer I FIELD b PROFESSION Lpj; METHOD D getSoundAmbient ()Lww; METHOD F getLootTableId ()Lpu; METHOD S_ update ()V METHOD a setProfession (I)V ARG 1 value METHOD a interactMob (Lapr;Laeo;)Z ARG 1 player ARG 2 playerHand METHOD a (Lazu;Laen;Lagn;Lhm;)Lagn; ARG 2 difficulty METHOD a deserializeCustomData (Lhm;)V ARG 1 tag METHOD a setConverting (Ljava/util/UUID;I)V METHOD b serializeCustomData (Lhm;)V ARG 1 tag METHOD cI getSoundPitch ()F METHOD cw getSoundDeath ()Lww; METHOD dB getSoundStep ()Lww; METHOD dC getSkull ()Lauv; METHOD dG getProfession ()I METHOD dJ isConverting ()Z METHOD dK finishConversion ()V METHOD e getSoundHurt (Lafe;)Lww; METHOD y_ initDataTracker ()V