CLASS none/aqi net/minecraft/block/BlockStructure FIELD a MODE Lnone/ata; METHOD a deserializeState (I)Lnone/asm; ARG 0 meta METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a createBlockEntity (Lnone/aiw;I)Lnone/are; ARG 0 world ARG 1 metadata METHOD a activate (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/aam;Lnone/rb;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/sp;Lnone/aes;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 stack METHOD a getStateForPlacement (Lnone/aiw;Lnone/cn;Lnone/cu;FFFILnone/sp;)Lnone/asm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getRenderType (Lnone/asm;)Lnone/api; ARG 0 state METHOD a update (Lnone/asm;Lnone/aiw;Lnone/cn;Lnone/aky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD b createStateFactory ()Lnone/asn; METHOD e serializeState (Lnone/asm;)I ARG 0 state