CLASS none/alx net/minecraft/block/BlockRedstoneGateBase FIELD c BOUNDING_BOX Lnone/bcs; FIELD d powered Z METHOD (Z)V ARG 0 powered METHOD A isValidInput (Lnone/asm;)Z ARG 0 state METHOD B isGate (Lnone/asm;)Z ARG 0 state METHOD C matchesType (Lnone/asm;)Z ARG 0 other METHOD D getUpdateDelay (Lnone/asm;)I ARG 0 state METHOD a canPlaceAt (Lnone/aiw;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a (Lnone/aiw;Lnone/cn;Lnone/asm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD a (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/sp;Lnone/aes;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 stack METHOD a getStateForPlacement (Lnone/aiw;Lnone/cn;Lnone/cu;FFFILnone/sp;)Lnone/asm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getOutputLevel (Lnone/aja;Lnone/cn;Lnone/asm;)I ARG 0 view ARG 1 pos ARG 2 state METHOD a update (Lnone/asm;Lnone/aiw;Lnone/cn;Lnone/aky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a shouldRenderSide (Lnone/asm;Lnone/aja;Lnone/cn;Lnone/cu;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD b randomTick (Lnone/aiw;Lnone/cn;Lnone/asm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b getInputLevel (Lnone/aja;Lnone/cn;Lnone/cu;)I ARG 0 view ARG 1 pos ARG 2 facing METHOD b isEqual (Lnone/aky;)Z ARG 0 block METHOD b (Lnone/asm;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lnone/asm;Lnone/aja;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c getMaxInputLevelSides (Lnone/aja;Lnone/cn;Lnone/asm;)I ARG 0 view ARG 1 pos ARG 2 facing METHOD c (Lnone/asm;)Z ARG 0 state METHOD c getStrongRedstonePower (Lnone/asm;Lnone/aja;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD d (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD f getRenderLayer ()Lnone/aio; METHOD g emitsRedstonePower (Lnone/asm;)Z ARG 0 state METHOD i getUpdateDelayInternal (Lnone/asm;)I ARG 0 state METHOD x getPoweredState (Lnone/asm;)Lnone/asm; ARG 0 state METHOD y getUnpoweredState (Lnone/asm;)Lnone/asm; ARG 0 state METHOD z isPowered (Lnone/asm;)Z ARG 0 state