CLASS dev net/minecraft/client/render/entity/EntityRendererArmor FIELD a renderer Ldcy; FIELD b SKIN Lpt; FIELD c modelLeggings Lcst; FIELD d modelBody Lcst; FIELD e alpha F FIELD f red F FIELD g green F FIELD h blue F FIELD i ignoreGlint Z FIELD j ARMOR_TEXTURE_CACHE Ljava/util/Map; METHOD (Ldcy;)V ARG 0 renderer METHOD a shouldMergeTextures ()Z METHOD a getArmor (Lafm;)Lcst; ARG 0 slot METHOD a render (Lafq;FFFFFFF)V ARG 0 entity METHOD a renderArmor (Lafq;FFFFFFFLafm;)V ARG 0 wearer ARG 8 slot METHOD a getArmorTexture (Larx;Z)Lpt; ARG 0 armor ARG 1 getPants METHOD a renderEnchantedGlint (Ldcy;Lafq;Lcst;FFFFFFF)V ARG 0 renderer ARG 1 wearer ARG 2 model METHOD am_ init ()V METHOD b isLegs (Lafm;)Z ARG 0 slot