CLASS aik net/minecraft/entity/mob/MobEntity FIELD bA visibilityCache Lapk; FIELD bB handItems Lfj; FIELD bC armorItems Lfj; FIELD bD pickUpLoot Z FIELD bE persistent Z FIELD bF pathNodeTypeWeights Ljava/util/Map; FIELD bG lootTable Lqs; FIELD bH lootTableSeed J FIELD bI holdingEntity Laia; FIELD bJ holdingEntityId I FIELD bK leashTag Lib; FIELD bL walkTarget Lev; FIELD b MOB_FLAGS Lqh; FIELD bM walkTargetRange F FIELD bt moveControl Lals; FIELD bu jumpControl Lalq; FIELD bv navigation Laoy; FIELD bw goalSelector Lamo; FIELD bx targetSelector Lamo; FIELD by handDropChances [F FIELD bz armorDropChances [F FIELD c bodyControl Lalm; FIELD d target Laij; FIELD e ambientSoundChance I FIELD f experiencePoints I FIELD g lookControl Lalr; METHOD (Laie;Lbgx;)V ARG 1 type METHOD A getMinAmbientSoundDelay ()I METHOD B playAmbientSound ()V METHOD D playSpawnEffects ()V METHOD F getAmbientSound ()Lyi; METHOD G getLootTableId ()Lqs; METHOD H cannotDespawn ()Z METHOD I checkDespawn ()V METHOD J sendAiDebugData ()V METHOD K mobTick ()V METHOD L getLookPitchSpeed ()I METHOD a changeAngle (FFF)F ARG 1 oldAngle ARG 2 newAngle ARG 3 maxChangeInAngle METHOD a initEquipment (Lagt;)V METHOD a lookAtEntity (Laia;FF)V ARG 1 targetEntity ARG 2 maxYawChange ARG 3 maxPitchChange METHOD a setEquipmentDropChance (Laif;F)V ARG 1 slot METHOD a getEquipmentForSlot (Laif;I)Lbbm; ARG 0 equipmentSlot ARG 1 equipmentLevel METHOD a loot (Latf;)V ARG 1 item METHOD a canBeLeashedBy (Lavo;)Z ARG 1 player METHOD a interactMob (Lavo;Lagu;)Z ARG 1 player ARG 2 hand METHOD a isHolding (Lbbm;)Z METHOD a isBetterItemFor (Lbbr;Lbbr;Laif;)Z ARG 1 current ARG 2 previous ARG 3 slot METHOD a prepareEntityData (Lbgy;Lagt;Laim;Laiv;Lib;)Laiv; ARG 3 difficulty METHOD a canSpawn (Lbgy;Laim;)Z METHOD a canSpawn (Lbha;)Z ARG 1 world METHOD a getPathNodeTypeWeight (Lcms;)F METHOD a setPathNodeTypeWeight (Lcms;F)V ARG 1 type METHOD a isInWalkTargetRange (Lev;)Z METHOD a setWalkTarget (Lev;I)V METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD b updateEnchantments (Lagt;)V ARG 1 difficulty METHOD b attachLeash (Laia;Z)V ARG 1 entity METHOD b canEquipmentSlotContain (Laif;Lbbr;)Z ARG 0 slot ARG 1 item METHOD b createNavigation (Lbgx;)Laoy; ARG 1 world METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD c spawnsTooManyForEachTry (I)Z ARG 1 count METHOD d setHoldingEntityId (I)V ARG 1 id METHOD d getDropChance (Laif;)F METHOD dA canBeControlledByRider ()Z METHOD dB setPersistent ()V METHOD dC canPickUpLoot ()Z METHOD dD isPersistent ()Z METHOD dE isInWalkTargetRange ()Z METHOD dF getWalkTarget ()Lev; METHOD dG getWalkTargetRange ()F METHOD dI hasWalkTargetRange ()Z METHOD dJ updateLeash ()V METHOD dK isLeashed ()Z METHOD dL getHoldingEntity ()Laia; METHOD dM isAiDisabled ()Z METHOD dN isLeftHanded ()Z METHOD dO isAttacking ()Z METHOD dP isInDaylight ()Z METHOD dQ deserializeLeashTag ()V METHOD dy getLookYawSpeed ()I METHOD dz getLimitPerChunk ()I METHOD e (FF)F ARG 1 yaw METHOD g setTarget (Laij;)V ARG 1 target METHOD g canPickupItem (Lbbr;)Z METHOD h getPreferredEquipmentSlot (Lbbr;)Laif; ARG 0 stack METHOD l resetSoundDelay ()V METHOD n initGoals ()V METHOD n setCanPickUpLoot (Z)V METHOD o createBodyControl ()Lalm; METHOD o setAiDisabled (Z)V METHOD p getLookControl ()Lalr; METHOD p setLeftHanded (Z)V ARG 1 leftHanded METHOD q setAttacking (Z)V ARG 1 attacking METHOD r getMoveControl ()Lals; METHOD r setForwardSpeed (F)V ARG 1 forwardSpeed METHOD s getJumpControl ()Lalq; METHOD s setUpwardSpeed (F)V ARG 1 upwardSpeed METHOD t setSidewaysSpeed (F)V ARG 1 sidewaysMovement METHOD u getNavigation ()Laoy; METHOD v getVisibilityCache ()Lapk; METHOD w getTarget ()Laij; METHOD z onEatingGrass ()V