CLASS cny net/minecraft/world/loot/LootTables FIELD A CHEST_JUNGLE_TEMPLE Lqs; FIELD B DISPENSER_JUNGLE_TEMPLE Lqs; FIELD C CHEST_IGLOO Lqs; FIELD D CHEST_WOODLAND_MANSION Lqs; FIELD L ENTITY_SHEEP_WHITE Lqs; FIELD M ENTITY_SHEEP_ORANGE Lqs; FIELD N ENTITY_SHEEP_MAGENTA Lqs; FIELD O ENTITY_SHEEP_LIGHT_BLUE Lqs; FIELD P ENTITY_SHEEP_YELLOW Lqs; FIELD Q ENTITY_SHEEP_LIME Lqs; FIELD R ENTITY_SHEEP_PINK Lqs; FIELD S ENTITY_SHEEP_GRAY Lqs; FIELD T ENTITY_SHEEP_LIGHT_GRAY Lqs; FIELD U ENTITY_SHEEP_CYAN Lqs; FIELD V ENTITY_SHEEP_PURPLE Lqs; FIELD W ENTITY_SHEEP_BLUE Lqs; FIELD X ENTITY_SHEEP_BROWN Lqs; FIELD Y ENTITY_SHEEP_GREEN Lqs; FIELD Z ENTITY_SHEEP_RED Lqs; FIELD a EMPTY Lqs; FIELD aa ENTITY_SHEEP_BLACK Lqs; FIELD ab GAMEPLAY_FISHING Lqs; FIELD ac GAMEPLAY_FISHING_JUNK Lqs; FIELD ad GAMEPLAY_FISHING_TREASURE Lqs; FIELD ae GAMEPLAY_FISHING_FISH Lqs; FIELD af ENTITY_CAT_MORNING_GIFT Lqs; FIELD at LOOT_TABLES Ljava/util/Set; FIELD au LOOT_TABLES_READ_ONLY Ljava/util/Set; FIELD b CHEST_SPAWN_BONUS Lqs; FIELD c CHEST_END_CITY_TREASURE Lqs; FIELD d CHEST_SIMPLE_DUNGEON Lqs; FIELD e CHEST_VILLAGE_BLACKSMITH Lqs; FIELD u CHEST_ABANDONED_MINESHAFT Lqs; FIELD v CHEST_NETHER_BRIDGE Lqs; FIELD w CHEST_STRONGHOLD_LIBRARY Lqs; FIELD x CHEST_STRONGHOLD_CROSSING Lqs; FIELD y CHEST_STRONGHOLD_CORRIDOR Lqs; FIELD z CHEST_DESERT_PYRAMID Lqs; METHOD a getAll ()Ljava/util/Set; METHOD a registerLootTable (Ljava/lang/String;)Lqs; ARG 0 id METHOD a registerLootTable (Lqs;)Lqs; ARG 0 id