CLASS bmz net/minecraft/block/FireBlock FIELD a AGE Lbuw; FIELD b NORTH Lbuo; FIELD c EAST Lbuo; FIELD d SOUTH Lbuo; FIELD e WEST Lbuo; FIELD f UP Lbuo; FIELD g DIRECTION_PROPERTIES Ljava/util/Map; FIELD h burnChances Lit/unimi/dsi/fastutil/objects/Object2IntMap; FIELD i spreadChances Lit/unimi/dsi/fastutil/objects/Object2IntMap; METHOD (Lbky$c;)V ARG 1 settings METHOD a getStateForPosition (Lbfi;Leu;)Lbtw; ARG 1 world ARG 2 pos METHOD a isRainingAround (Lbfx;Leu;)Z ARG 1 world ARG 2 pos METHOD a trySpreadingFire (Lbfx;Leu;ILjava/util/Random;I)V ARG 3 spreadFactor METHOD a getBurnChance (Lbga;Leu;)I ARG 1 world ARG 2 pos METHOD a registerFlammableBlock (Lbky;II)V ARG 1 block ARG 2 burnChance ARG 3 spreadChance METHOD b areBlocksAroundFlammable (Lbfi;Leu;)Z ARG 1 world ARG 2 pos METHOD d registerDefaultFlammables ()V METHOD j isFlammable (Lbtw;)Z ARG 1 blockState METHOD q getSpreadChance (Lbtw;)I METHOD r getBurnChance (Lbtw;)I