CLASS zm CLASS zm$a METHOD a canStart ()Z CLASS zm$c METHOD b shouldContinue ()Z METHOD G getSoundAmbient ()Lpb; METHOD J getLootTableId ()Lmd; METHOD a playStepSound (Ldx;Lank;)V METHOD a deserializeCustomData (Lfc;)V METHOD a onInvChange (Lsq;)V METHOD a createChild (Lty;)Lty; METHOD a attackDistant (Luk;F)V METHOD b serializeCustomData (Lfc;)V METHOD b createChild (Lty;)Lzm; METHOD bH initAttributes ()V METHOD bZ getSoundHurt ()Lpb; METHOD ca getSoundDeath ()Lpb; METHOD dk getInventorySize ()I METHOD e handleFallDamage (FF)V METHOD i initDataTracker ()V METHOD r initAi ()V