CLASS chv net/minecraft/util/shape/VoxelShape METHOD a getBoundingBox ()Lcgz; METHOD a rayTrace (Lchd;Lchd;Leq;)Lcha; ARG 0 start ARG 1 end ARG 2 pos METHOD a (Lev;)Lchv; ARG 0 facing ARG 1 axis ARG 2 direction METHOD b isEmpty ()Z METHOD b getMinimum (Lev$a;)D ARG 0 axis METHOD c getMaximum (Lev$a;)D ARG 0 axis METHOD d getBoundingBoxList ()Ljava/util/List;