CLASS uc FIELD a world Laza; FIELD b player Lub; FIELD c gameMode Layx; METHOD a update ()V METHOD a setGameMode (Layx;)V ARG 0 mode METHOD a setWorld (Ltz;)V ARG 0 world METHOD b getGameMode ()Layx; METHOD b setGameModeIfNotPresent (Layx;)V ARG 0 mode METHOD c isSurvivalLike ()Z METHOD d isCreative ()Z