CLASS com/mojang/blaze3d/platform/GlStateManager com/mojang/blaze3d/platform/GlStateManager METHOD alphaFunc (IF)V ARG 0 func ARG 1 ref METHOD bindTexture (I)V ARG 0 texture METHOD blendEquation (I)V ARG 0 mode METHOD blendFunc (II)V ARG 0 sfactor ARG 1 dfactor METHOD blendFuncSeparate (IIII)V ARG 0 sFactorRGB ARG 1 dFactorRGB ARG 2 sFactorAlpha ARG 3 dFactorAlpha METHOD color3f (FFF)V ARG 0 red ARG 1 green ARG 2 blue METHOD color4f (FFFF)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha METHOD colorMaterial (II)V ARG 0 face ARG 1 mode METHOD depthFunc (I)V ARG 0 func METHOD depthMask (Z)V ARG 0 mask METHOD drawArrays (III)V ARG 0 mode ARG 1 first ARG 2 count METHOD light (IILjava/nio/FloatBuffer;)V ARG 0 light ARG 1 pname ARG 2 params METHOD lightModel (ILjava/nio/FloatBuffer;)V ARG 0 pname ARG 1 params METHOD normal3f (FFF)V ARG 0 nx ARG 1 ny ARG 2 nz METHOD pixelStore (II)V ARG 0 pname ARG 1 param METHOD polygonOffset (FF)V ARG 0 factor ARG 1 units METHOD pushMatrix pushMatrix ()V METHOD rotatef (FFFF)V ARG 0 angle ARG 1 x ARG 2 y ARG 3 z METHOD setupSolidRenderingTextureCombine (I)V ARG 0 color METHOD texImage2D (IIIIIIIILjava/nio/IntBuffer;)V ARG 0 target ARG 1 level ARG 2 internalFormat ARG 3 width ARG 4 height ARG 5 border ARG 6 format ARG 7 type ARG 8 pixels METHOD texSubImage2D (IIIIIIIIJ)V ARG 0 target ARG 1 level ARG 2 xOffset ARG 3 yOffset ARG 4 width ARG 5 height ARG 6 format ARG 7 type ARG 8 pixels CLASS class_1016 AlphaTestState FIELD field_5042 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5043 ref F FIELD field_5044 func I CLASS class_1017 BlendFuncState FIELD field_5045 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5046 dstAlpha I FIELD field_5047 srcAlpha I FIELD field_5048 dfactor I FIELD field_5049 sfactor I CLASS class_1018 CapabilityTracker FIELD field_5050 cap I FIELD field_5051 state Z METHOD method_4469 disable ()V METHOD method_4470 setState (Z)V METHOD method_4471 enable ()V CLASS class_1019 ClearState FIELD field_5052 clearColor Lcom/mojang/blaze3d/platform/GlStateManager$class_1020; FIELD field_5053 clearDepth D CLASS class_1020 Color4 FIELD field_5054 alpha F FIELD field_5055 blue F FIELD field_5056 green F FIELD field_5057 red F CLASS class_1021 LogicOpState FIELD field_5058 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5059 opcode I CLASS class_1022 ColorMask FIELD field_5060 alpha Z FIELD field_5061 blue Z FIELD field_5062 green Z FIELD field_5063 red Z CLASS class_1023 ColorMaterialState FIELD field_5064 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5065 mode I FIELD field_5066 face I CLASS class_1024 FaceSides FIELD field_5069 glValue I CLASS class_1025 CullFaceState FIELD field_5072 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5073 mode I CLASS class_1026 DepthTestState FIELD field_5074 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5075 func I FIELD field_5076 mask Z CLASS class_1028 FogMode FIELD field_5093 glValue I CLASS class_1029 FogState FIELD field_5098 end F FIELD field_5099 start F FIELD field_5100 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5101 density F FIELD field_5102 mode I CLASS class_1030 LogicOp FIELD field_5108 glValue I CLASS class_1031 PolygonOffsetState FIELD field_5121 capLine Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5122 units F FIELD field_5123 capFill Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5124 factor F CLASS class_1032 RenderMode METHOD method_4472 begin ()V METHOD method_4473 end ()V CLASS class_1034 StencilSubState FIELD field_5148 func I CLASS class_1035 StencilState FIELD field_5149 subState Lcom/mojang/blaze3d/platform/GlStateManager$class_1034; CLASS class_1036 TexCoord CLASS class_1037 TexGenCoordState FIELD field_5159 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5160 mode I FIELD field_5161 coord I CLASS class_1038 TexGenState FIELD field_5162 s Lcom/mojang/blaze3d/platform/GlStateManager$class_1037; FIELD field_5163 t Lcom/mojang/blaze3d/platform/GlStateManager$class_1037; FIELD field_5164 r Lcom/mojang/blaze3d/platform/GlStateManager$class_1037; FIELD field_5165 q Lcom/mojang/blaze3d/platform/GlStateManager$class_1037; CLASS class_1039 Texture2DState FIELD field_5166 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018; FIELD field_5167 boundTexture I CLASS class_1040 Viewport FIELD field_5168 height I FIELD field_5170 width I FIELD field_5171 y I FIELD field_5172 x I