CLASS bjd net/minecraft/block/PortalBlock METHOD (Lbfr$c;)V ARG 1 builder METHOD a getPickStack (Lbac;Let;Lboj;)Lavs; ARG 1 world ARG 2 pos METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj; ARG 1 state ARG 2 view ARG 3 pos METHOD a onEntityCollision (Lboj;Lbaq;Let;Lagi;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a scheduledTick (Lboj;Lbaq;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD a applyRotation (Lboj;Lbka;)Lboj; ARG 1 state ARG 2 rotation METHOD a getRenderingState (Lboj;Ley;Lboj;Lbar;Let;Let;)Lboj; ARG 1 state METHOD a appendProperties (Lbok$a;)V ARG 1 builder METHOD b randomDisplayTick (Lboj;Lbaq;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD c getRenderLayer ()Lbad;