CLASS net/minecraft/class_1333 net/minecraft/entity/ai/control/LookControl COMMENT The look control adjusts a mob's rotations to look at a target position. FIELD field_6358 maxPitchChange F FIELD field_6359 maxYawChange F FIELD field_6361 entity Lnet/minecraft/class_1308; FIELD field_6362 z D FIELD field_6363 y D FIELD field_6364 x D METHOD (Lnet/minecraft/class_1308;)V ARG 1 entity METHOD method_19615 lookAt (Lnet/minecraft/class_243;)V ARG 1 direction METHOD method_20248 lookAt (DDD)V ARG 1 x ARG 3 y ARG 5 z METHOD method_20249 getLookingHeightFor (Lnet/minecraft/class_1297;)D ARG 0 entity METHOD method_20250 getTargetPitch ()Ljava/util/Optional; METHOD method_20251 getTargetYaw ()Ljava/util/Optional; METHOD method_20433 shouldStayHorizontal ()Z METHOD method_35111 lookAt (Lnet/minecraft/class_1297;)V ARG 1 entity METHOD method_36980 clampHeadYaw ()V METHOD method_37355 (Ljava/lang/Float;)V ARG 1 pitch METHOD method_37356 (Ljava/lang/Float;)V ARG 1 yaw METHOD method_6225 getLookX ()D METHOD method_6226 lookAt (Lnet/minecraft/class_1297;FF)V ARG 1 entity ARG 2 maxYawChange ARG 3 maxPitchChange METHOD method_6227 getLookY ()D METHOD method_6228 getLookZ ()D METHOD method_6229 changeAngle (FFF)F COMMENT Changes the angle from {@code from} to {@code to}, or by {@code max} degrees COMMENT if {@code to} is too big a change. COMMENT COMMENT

This is the same as {@link MobEntity#changeAngle(float, float, float)}. ARG 1 from ARG 2 to ARG 3 max METHOD method_6230 lookAt (DDDFF)V ARG 1 x ARG 3 y ARG 5 z ARG 7 maxYawChange ARG 8 maxPitchChange METHOD method_6231 tick ()V