CLASS cqo net/minecraft/util/math/Vec3d FIELD a ZERO Lcqo; FIELD b x D FIELD c y D FIELD d z D METHOD (DDD)V ARG 1 x ARG 3 y ARG 5 z METHOD a multiply (D)Lcqo; ARG 1 mult METHOD a subtract (DDD)Lcqo; ARG 1 x METHOD a rotateX (F)Lcqo; METHOD a fromPolar (FF)Lcqo; ARG 0 pitch ARG 1 yaw METHOD a fromPolar (Lcqn;)Lcqo; ARG 0 polar METHOD a reverseSubtract (Lcqo;)Lcqo; METHOD a getComponentAlongAxis (Lfa$a;)D METHOD a floorAlongAxes (Ljava/util/EnumSet;)Lcqo; ARG 1 axes METHOD b add (DDD)Lcqo; ARG 1 x ARG 3 y ARG 5 z METHOD b rotateY (F)Lcqo; METHOD b dotProduct (Lcqo;)D METHOD c squaredDistanceTo (DDD)D ARG 1 x ARG 3 y ARG 5 z METHOD c crossProduct (Lcqo;)Lcqo; METHOD d normalize ()Lcqo; METHOD d multiply (DDD)Lcqo; ARG 1 multX ARG 3 multY ARG 5 multZ METHOD d subtract (Lcqo;)Lcqo; METHOD e add (Lcqo;)Lcqo; METHOD equals (Ljava/lang/Object;)Z ARG 1 o METHOD f length ()D METHOD f distanceTo (Lcqo;)D METHOD g lengthSquared ()D METHOD g squaredDistanceTo (Lcqo;)D METHOD h multiply (Lcqo;)Lcqo; ARG 1 mult