CLASS bic net/minecraft/block/Block CLASS bic$a NeighborGroup FIELD a self Lbqz; FIELD b other Lbqz; FIELD c facing Lew; METHOD (Lbqz;Lbqz;Lew;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bic$b OffsetType FIELD a NONE Lbic$b; FIELD b XZ Lbic$b; FIELD c XYZ Lbic$b; CLASS bic$c Settings FIELD a material Lcgp; FIELD b materialColor Lcgq; FIELD c collidable Z FIELD d soundGroup Lbnf; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqh; FIELD k dynamicBounds Z METHOD (Lcgp;Lcgq;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbic$c; METHOD a friction (F)Lbic$c; ARG 1 friction METHOD a strength (FF)Lbic$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbic$c; ARG 1 luminance METHOD a copy (Lbic;)Lbic$c; ARG 0 source METHOD a sounds (Lbnf;)Lbic$c; ARG 1 soundGroup METHOD a of (Lcgp;)Lbic$c; ARG 0 material METHOD a of (Lcgp;Lawq;)Lbic$c; ARG 0 material ARG 1 color METHOD a of (Lcgp;Lcgq;)Lbic$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbic$c; METHOD b strength (F)Lbic$c; ARG 1 strength METHOD b dropsLike (Lbic;)Lbic$c; ARG 1 source METHOD c ticksRandomly ()Lbic$c; METHOD d hasDynamicBounds ()Lbic$c; METHOD e dropsNothing ()Lbic$c; FIELD a FACINGS [Lew; FIELD b friction F FIELD c defaultState Lbqz; FIELD d dynamicBounds Z FIELD e dropTableId Lqh; FIELD f translationKey Ljava/lang/String; FIELD g cachedItem Laxo; FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lez; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbnf; FIELD s material Lcgp; FIELD t materialColor Lcgq; FIELD u stateFactory Lbra; FIELD v collidable Z METHOD (Lbic$c;)V ARG 1 settings METHOD W_ getOffsetType ()Lbic$b; METHOD a canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcoa; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbqz; ARG 0 stateId METHOD a getPlacementState (Lavx;)Lbqz; ARG 1 ctx METHOD a addStacksForDisplay (Lawk;Lfe;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Laxo;)Lbic; ARG 0 item METHOD a buildTooltip (Laxt;Lbcm;Ljava/util/List;Lazd;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbcm;Lahl;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbcm;Les;Lbqz;)Laxt; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbcu;)Z ARG 1 explosion METHOD a afterBreak (Lbdb;Lary;Les;Lbqz;Lbpd;Laxt;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbdb;Les;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbdb;Les;Lahl;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbdb;Les;Lahl;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbdb;Les;Laxt;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbdb;Les;Lbcu;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbdb;Les;Lbqz;Lahu;Laxt;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbdb;Les;Lbqz;Lary;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbdc;Les;Lbqz;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbde;)I ARG 1 world METHOD a (Lbic;)Z ARG 0 block METHOD a getLuminance (Lbqz;)I ARG 1 state METHOD a allowsSpawning (Lbqz;Lahl;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbqz;Lary;Lbcm;Les;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbqz;Lavx;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbqz;Lbck;Les;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqz;Lbcm;Les;Lcit;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbqz;Lbcm;Les;Lcnl;)Lcoa; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbqz;Lbcm;Les;Lew;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbqz;Lbdb;Les;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbqz;Lbdb;Les;II)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 type ARG 5 data METHOD a onEntityCollision (Lbqz;Lbdb;Les;Lahl;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbqz;Lbdb;Les;Lary;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbqz;Lbdb;Les;Lary;Lagg;Lcnc;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbqz;Lbdb;Les;Laxt;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbqz;Lbdb;Les;Lbic;Les;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbqz;Lbdb;Les;Lbpd;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbqz;Lbdb;Les;Lbpd;Lahl;Laxt;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbqz;Lbdb;Les;Lbqz;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqz;Lbdb;Les;Lbqz;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbqz;Lbdb;Les;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbqz;Lbdc;Les;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbqz;Lbde;Les;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbqz;Lbln;)Lbqz; ARG 1 state ARG 2 mirror METHOD a rotate (Lbqz;Lbmn;)Lbqz; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbqz;Lbqz;Lbdb;Les;)Lbqz; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbqz;Lbqz;Lbdc;Les;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbqz;Lbqz;Lew;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbqz;Lcjx$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbqz;Les;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbqz;Lew;Lbqz;Lbdc;Les;Les;)Lbqz; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbqz;Luu;Les;Lbpd;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbqz;Luu;Les;Lbpd;Lahl;Laxt;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbra$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcoa;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcoa;Lew;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lyp;)Z ARG 1 tag METHOD a_ isTranslucent (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b (Lbic;)Z ARG 0 block METHOD b hasComparatorOutput (Lbqz;)Z ARG 1 state METHOD b getAmbientOcclusionLightLevel (Lbqz;Lbcm;Les;)F ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbqz;Lbcm;Les;Lcnl;)Lcoa; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbqz;Lbcm;Les;Lew;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbqz;Lbdb;Les;)Lagk; ARG 1 state ARG 2 world ARG 3 pos METHOD b onScheduledTick (Lbqz;Lbdb;Les;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbqz;Lbdc;Les;)Lbqz; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbqz;Lbdc;Les;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbqz;Lcjx$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbcn; METHOD c onRainTick (Lbdb;Les;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbic;)Z ARG 0 block METHOD c getRenderType (Lbqz;)Lbmk; ARG 1 state METHOD c isSimpleFullBlock (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbqz;Lbcm;Les;Lew;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbqz;Lbdb;Les;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbqz;Lbdb;Les;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d isNaturalDirt (Lbic;)Z ARG 0 block METHOD d hasBlockEntityBreakingRender (Lbqz;)Z ARG 1 state METHOD d getMapColor (Lbqz;Lbcm;Les;)Lcgq; ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbqz;)Z ARG 1 state METHOD e (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbqz;)Z ARG 1 state METHOD f canSuffocate (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g hasBlockEntity ()Z METHOD g getFluidState (Lbqz;)Lcgl; ARG 1 state METHOD g (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h emitsRedstonePower (Lbqz;)Z ARG 1 state METHOD h hasSolidTopSurface (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqh; METHOD i getPistonBehavior (Lbqz;)Lcgr; ARG 1 state METHOD i getHardness (Lbqz;Lbcm;Les;)F ARG 1 state ARG 2 world ARG 3 pos METHOD j getBlastResistance ()F METHOD j shouldPostProcess (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljg; METHOD k getRawIdFromState (Lbqz;)I ARG 0 state METHOD k (Lbqz;Lbcm;Les;)Lcoa; ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbqz;)Lcgp; ARG 1 state METHOD l getRayTraceShape (Lbqz;Lbcm;Les;)Lcoa; ARG 1 state ARG 2 view ARG 3 pos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbqz;)Z ARG 1 state METHOD m isFullOpaque (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD n getStateFactory ()Lbra; METHOD n (Lbqz;)Z ARG 1 state METHOD n getLightSubtracted (Lbqz;Lbcm;Les;)I ARG 1 state ARG 2 view ARG 3 pos METHOD o getDefaultState ()Lbqz; METHOD o setDefaultState (Lbqz;)V ARG 1 state METHOD o usesNeighborLightValues (Lbqz;Lbcm;Les;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbqz;)Lbnf; ARG 1 state METHOD p getOffsetPos (Lbqz;Lbcm;Les;)Lcng; ARG 1 state ARG 2 view ARG 3 blockPos