CLASS bgu net/minecraft/block/AnvilBlock FIELD a FACING Lbrf; FIELD i X_AXIS_SHAPE Lcnl; FIELD j Z_AXIS_SHAPE Lcnl; FIELD k CONTAINER_NAME Ljm; METHOD (Lbhn$c;)V ARG 1 settings METHOD a_ getLandingState (Lbqk;)Lbqk; ARG 0 fallingState