CLASS bcp net/minecraft/world/ViewableWorld METHOD C getChunk (Let;)Lbry; ARG 1 pos METHOD D isWaterAt (Let;)Z ARG 1 pos METHOD F isBlockLoaded (Let;)Z METHOD a getClosestPlayer (DDDDLjava/util/function/Predicate;)Larj; ARG 1 x ARG 3 y ARG 5 z METHOD a getClosestPlayer (DDDDZ)Larj; METHOD a getChunk (II)Lbry; ARG 1 chunkX ARG 2 chunkZ METHOD a isAreaLoaded (IIIIII)Z ARG 1 minX ARG 2 minY ARG 3 minZ ARG 4 maxX METHOD a getChunk (IILbsd;)Lbry; ARG 1 chunkX ARG 2 chunkZ ARG 3 requiredState METHOD a getChunk (IILbsd;Z)Lbry; ARG 1 chunkX ARG 2 chunkZ ARG 3 status ARG 4 create METHOD a getClosestPlayer (Lahc;D)Larj; METHOD a getTop (Lbtq$a;II)I ARG 1 type ARG 2 x METHOD a getTopPosition (Lbtq$a;Let;)Let; ARG 1 type METHOD a getLightLevel (Let;I)I METHOD a isAreaLoaded (Let;Let;)Z ARG 1 min ARG 2 max METHOD a getEmittedStrongRedstonePower (Let;Ley;)I ARG 1 pos METHOD b isChunkLoaded (II)Z METHOD b getClosestSurvivalPlayer (Lahc;D)Larj; METHOD c getAmbientDarkness ()I METHOD d (Let;I)I ARG 2 darkness METHOD i getSeaLevel ()I METHOD m getDimension ()Lbtc; METHOD o_ isClient ()Z METHOD r_ getWorldBorder ()Lbrw; METHOD z isAir (Let;)Z ARG 1 pos