CLASS bzn net/minecraft/structure/StructurePieceType FIELD F STRONGHOLD_START Lbzn; FIELD I JUNGLE_TEMPLE Lbzn; FIELD J OCEAN_TEMPLE Lbzn; FIELD K IGLOO Lbzn; FIELD L SWAMP_HUT Lbzn; FIELD M DESERT_TEMPLE Lbzn; FIELD U OCEAN_MONUMENT_ENTRY Lbzn; FIELD V OCEAN_MONUMENT_PENTHOUSE Lbzn; FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lbzn; FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lbzn; FIELD Z END_CITY Lbzn; FIELD a MINESHAFT_CORRIDOR Lbzn; FIELD aa WOODLAND_MANSION Lbzn; FIELD ab BURIED_TREASURE Lbzn; FIELD ac SHIPWRECK Lbzn; FIELD b MINESHAFT_CROSSING Lbzn; FIELD c MINESHAFT_ROOM Lbzn; FIELD d MINESHAFT_STAIRS Lbzn; FIELD e PILLAGER_OUTPOST Lbzn; FIELD f VILLAGE Lbzn; FIELD u NETHER_FORTRESS_START Lbzn; FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lbzn; METHOD a register (Lbzn;Ljava/lang/String;)Lbzn; ARG 0 pieceType ARG 1 id METHOD load (Lceg;Lhr;)Lcdm; ARG 1 structureManager ARG 2 tag