CLASS bcu net/minecraft/world/ViewableWorld METHOD B getChunk (Let;)Lbsd; ARG 1 pos METHOD C isWaterAt (Let;)Z ARG 1 pos METHOD E isBlockLoaded (Let;)Z METHOD a getClosestPlayer (DDDDLjava/util/function/Predicate;)Laro; ARG 1 x ARG 3 y ARG 5 z METHOD a getClosestPlayer (DDDDZ)Laro; METHOD a getChunk (II)Lbsd; ARG 1 chunkX ARG 2 chunkZ METHOD a isAreaLoaded (IIIIII)Z ARG 1 minX ARG 2 minY ARG 3 minZ ARG 4 maxX METHOD a getChunk (IILbsi;)Lbsd; ARG 1 chunkX ARG 2 chunkZ ARG 3 requiredState METHOD a getChunk (IILbsi;Z)Lbsd; ARG 1 chunkX ARG 2 chunkZ ARG 3 status ARG 4 create METHOD a getClosestPlayer (Lahe;D)Laro; METHOD a isEntityColliding (Lahe;Lcmr;Ljava/util/Set;)Z ARG 1 entity ARG 2 entityBoundingBox ARG 3 other METHOD a getCollidingEntityBoundingBoxesForEntity (Lahe;Lcnq;Ljava/util/Set;)Ljava/util/stream/Stream; ARG 1 entity ARG 2 entityBoundingBox ARG 3 otherEntities METHOD a getTop (Lbtv$a;II)I ARG 1 type ARG 2 x METHOD a getTopPosition (Lbtv$a;Let;)Let; ARG 1 type METHOD a getLightLevel (Let;I)I METHOD a isAreaLoaded (Let;Let;)Z ARG 1 min ARG 2 max METHOD a getEmittedStrongRedstonePower (Let;Ley;)I ARG 1 pos METHOD a_ isEntityColliding (Lahe;Lcmr;)Z ARG 1 entity ARG 2 entityBoundingBox METHOD b isChunkLoaded (II)Z METHOD b getClosestSurvivalPlayer (Lahe;D)Laro; METHOD b getCollidingBoundingBoxesForEntity (Lahe;Lcmr;Ljava/util/Set;)Ljava/util/stream/Stream; ARG 1 entity METHOD c getAmbientDarkness ()I METHOD d isInFluid (Lcmr;)Z METHOD d (Let;I)I ARG 2 darkness METHOD i getSeaLevel ()I METHOD m getDimension ()Lbth; METHOD o_ isClient ()Z METHOD r_ getWorldBorder ()Lbsb; METHOD y isAir (Let;)Z ARG 1 pos