CLASS none/auz net/minecraft/world/chunk/generator/ChunkGeneratorEnd FIELD a END_STONE Lnone/asm; FIELD b AIR Lnone/asm; FIELD h random Ljava/util/Random; FIELD l world Lnone/aiw; METHOD a generateChunk (II)Lnone/atp; ARG 0 x ARG 1 y METHOD a getClosestStructureVector (Lnone/aiw;Ljava/lang/String;Lnone/cn;)Lnone/cn; ARG 0 world ARG 1 structureName METHOD a getSpawnableEntites (Lnone/sr;Lnone/cn;)Ljava/util/List; METHOD b (Lnone/atp;II)V ARG 0 chunk