CLASS cmd net/minecraft/util/math/Vec3d FIELD a ZERO Lcmd; FIELD b x D FIELD c y D FIELD d z D METHOD (DDD)V ARG 1 x METHOD a normalize ()Lcmd; METHOD a multiply (D)Lcmd; METHOD a subtract (DDD)Lcmd; ARG 1 x METHOD a rotateX (F)Lcmd; METHOD a fromPolar (FF)Lcmd; ARG 0 pitch ARG 1 yaw METHOD a fromPolar (Lcmc;)Lcmd; ARG 0 polar METHOD a reverseSubtract (Lcmd;)Lcmd; METHOD b length ()D METHOD b add (DDD)Lcmd; ARG 1 x METHOD b rotateY (F)Lcmd; METHOD b dotProduct (Lcmd;)D METHOD c lengthSquared ()D METHOD c squaredDistanceTo (DDD)D ARG 1 x METHOD c crossProduct (Lcmd;)Lcmd; METHOD d subtract (Lcmd;)Lcmd; METHOD e add (Lcmd;)Lcmd; METHOD f distanceTo (Lcmd;)D METHOD g squaredDistanceTo (Lcmd;)D